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Xylophone Learning To Play

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Search Results for "xylophone learning to play"
Items 1 - 30 of 2298
  • Item #: 030274
    Retail: $29.99
    Rainbow Price: $23.95

    This nostalgic small piano measures 8.5" x 5" x 6" and plays 3 delightful tunes ("This Old Man", "The Muffin Man" and "Pop! Goes the Weasel"). Turn the wheel to select the tune you want and press the keys to hear the melodious sounds, no talent required!

  • Item #: 004046
    ISBN: 9781576361610
    Retail: $14.95
    Rainbow Price: $10.95

    By Penny Gardner, author of Charlotte Mason Study Guide, this book is an excellent introduction to the recorder. Created for children, and non-musically-inclined adults, Penny presents the nine-note recorder method in an easy to learn, step-by-step approach. In the front of the book are the finger positions, instruction on how to read music, and tips for playing the recorder comfortably. To start with, only the three notes B, A, and G are introduced, along with thirteen songs to practice on before the next notes are brought into play. From there, you proceed to learn the rest of the notes, while practicing various songs along the way. In all, students learn 147 songs and over 50 duets and rounds, with a mix of children's songs, folk songs, early music, classics, Native American music, multicultural pieces, and Christmas songs. As an added bonus, the back cover pops into a stand, so you can easily display the music. - Stephanie

  • Item #: 048816
    Retail: $11.99
    Rainbow Price: $9.95

    Play by color with this note-reading sticker set! Following the same color-coding note-reading scheme as the Boomwhackers line, these removable, reusable stickers can be placed on keyboards, xylophones, choir chimes, and other instruments so you can play along with Boomwhackers. This package contains 300 diatonic with letters, 100 diatonic without letters, 75 chromatics with sharp/flat spelling, and 25 chromatics without sharp/flat spelling. Even if you do not use the Boomwhackers, these colorful labels make great note reminders for beginning music students – simply label the letters C through C (an octave or more) on your keyboard, until the notes are committed to memory! ~ Lisa

  • Item #: 030295
    Retail: $29.99
    Rainbow Price: $17.06
    This classic xylophone toy features 8 rainbow colored bars that each plays a different note. Use the attached mallet to pull it along or to strike the bars to play a tune of your own creation! Measures 11" x 5.5" x 2.5."
  • Item #: 008863
    Retail: $11.98
    Rainbow Price: $7.75

    If you like double solitaire, you'll love this! Lay out your 3 base piles, and 10 cards in your "wood" pile. Stack the same color card from 1-10. Everyone plays at once in this fast-paced card game. Also, you can never be stuck! So hurry up, use the "wood" and be the first to yell, "Dutch Blitz!" It's easy to learn, fun to play, and contagious. It seems like our children take a deck wherever they go. 2-4 players.

  • Item #: 038571
    Retail: $29.99
    Rainbow Price: $21.50

    Ephesians 6:13-18 tells us that we must put on the "full armor of God". Reading this scripture passage to your children or having them memorize the verses is great, but having them actually suit up in realistic armor as you go through the commands in each verse will really help the message hit home. This silver and red multi-piece play set includes: Helmet of Salvation, Breastplate of Righteousness, Belt of Truth, Spirit-of-the-Word Sword, Shield of Faith, and shin guards (just to complete the look). Everything is made out of sturdy, safe plastic and the sword's tip is blunt. Boys and girls alike will be thrilled to put on the "full armor of God" and use the character-building lessons learned in the passage in their own lives! – elise

  • Item #: 065436
    Retail: $35.00
    Rainbow Price: $29.95

    Have some chemistry fun with Elementeo! Set in a medieval, mythological time, this strategy game will help you learn about 50 of the 118 elements of the Periodic Table through different levels of play. In the Element Level you will move and attack with your elements. In the Reaction Level you use the properties and reactions of elements to attack your opponent’s elements. Create compounds from elements and use them to win in the Compound Level. Use black holes, supernovas, nuclear reactions, and Newton’s Laws to help you in the Alchemy Level. The Fusion Level lets you create your own special fusion deck to conquer the chemistry world. The game includes 30 Electron chips, dice, playing board, 2 Element Decks (53 cards each), Compound Deck (25 cards), and Alchemy Deck (25 cards). Cards in this game are reflective of the medieval setting, and you will be helped along your way by the Helium Genie, Sulfur Wizard, Magnesium Magician, Phosphorous Phoenix, and an army of other elemental characters. For 2 to 4 players, commit the elements and their properties to memory as you create, combat, and conquer.

  • Item #: 044070
    ISBN: 9780756637477
    Retail: $12.99
    Rainbow Price: $9.50

    This older cousin of the Funny Phonics game achieves the same standard of replay-ability and motivating fun in practice, only with the goal of learning parts of speech. Up to four sentence constructors can play. Durable game board, double-sided player boards and cards offset the somewhat flimsy 12-sided cardstock die (that you may need to reinforce with tape!). Strategy, chance, and changing outcomes keep game play exciting. There are two levels of play. The shorter version, for younger readers, requires them to make only two, six-word sentences using four parts of speech: nouns, adjectives, articles, and verbs. If you are playing with even younger children, you can play with just nouns, adjectives, and verbs (by folding the player boards differently). The longer version requires two complete sentences, each using 2 adjectives, 2 nouns, a verb, article, and preposition. The 136 word and picture cards are color-coded by function and stacked in piles by color on the game board. Players move around the board depending on rolls of the die and/or instructions on the game board, collecting part of speech cards. If they're lucky, they'll roll or land on a space that lets them choose "Any Card", giving them an edge in completing sentences (more quickly and sillier). Word cards must be read (most are simple words and sight words) to be won. Sentences are constructed from collected cards by placing them on the correctly labeled (noun, verb, etc.) squares on player boards. The winner is the first person to make two silly sentences and read them aloud. Depending upon the reading level of your children, you may control the type (word or picture) of card used or its difficulty – or even use two separate decks for differing reading abilities among players (You can always expand play, too, by making some of your own cards to use with the game). It's a great little game for practicing sentence construction and parts of speech in an entertaining context.

  • Item #: 024173
    ISBN: 9781570577017
    Retail: $29.99
    Rainbow Price: $19.95

    When 14% of American high school seniors can't locate the United States on an unmarked world map, something is wrong. Where in the World is four games in one which makes learning world geography fun. Crazy Countries is a card game played like Crazy Eights to familiarize children with different countries. In Statesman, Diplomat, and Ambassador, you begin to learn location, population, capitals, monetary unit, literacy rate, languages, religions, and major exports and imports. Now even Dad knows where Suriname is located. For 2 to 6 players. Re-released by Aristoplay in 2003.

  • Item #: 013236
    ISBN: 9781932012736
    Retail: $42.00
    Rainbow Price: $27.95

    Once students have learned all about the creatures of the air and the basics of zoology, they can take a trip into the depths and discover all the strange and unique creatures of the sea, lakes, and rivers. They'll learn about the special features of swimming creatures, the different watery environments they live in, what their lifestyles are like, and the special circumstances they deal with. Then they take a closer look at specific groups of swimming creatures, including whales, seals, sea cows, sea turtles, sea snakes, sea frogs and toads, primeval reptiles (like plesiosaurs), fish, sharks, rays, crustaceans, cephalopods, echinoderms, cnidarians, sponges, leeches, and more. As they study these creatures, they'll create replicas of them to add to an ongoing "Ocean Box," and conduct neat experiments like discovering the insulating power of fat, investigating how electrical current travels through salt water vs. fresh water, and determining how much of a role temperature plays in tadpole development. They'll also add to their notebooks by drawing the animals in them, comparing and contrasting animals, and much more. Whether the ocean is a familiar place to your children or not, they'll be equally fascinated by learning about the unique creatures beneath the water.

  • Item #: 056261
    Retail: $24.99
    Rainbow Price: $22.50

    Combine kitchen play with water play! This realistic play kitchen set includes a floating foam cook top, stock pot with lid, frying pan, strainer, ladle, spatula, cookie sheet and egg pan. The plastic cookware has a metallic look with primary color accents. Just add water and soap bubbles to pour, mix and "cook" your own sudsy recipes. Great for play both in and out of the tub.

  • Item #: 008811
    Retail: $0.00
    Rainbow Price: $10.50
    Did you know that Herbert Hoover worked as a mining engineer? Or that Andrew Jackson was the first president born in a log cabin? Learn these and many other interesting facts about the presidents as you play this educational game. Each player takes a turn guessing the correct president after a random fact is read about him (some facts are more obvious than others). When a player guesses the correct president, he keeps his card and the first one to collect five cards wins the game. There are two presidential "reference" cards listing all the presidents and the dates they were in office along with dates of wars. These can be "cheat sheets" for all the players to reference before making their guess. Detailed instructions are included for individual or team play. Made in the USA. ~ Gina
  • Item #: 007729
    Retail: $15.95
    Rainbow Price: $12.75

    Increase your children's vocabulary without workbooks or study - learn while playing Rummy Roots! This unique card game will allow students to master 42 different Greek and Latin roots. After learning these familiar roots and practicing alphabetizing via a simple "Go Fish"-type game, players progress to 3 higher levels of play. In Level 1, players combine roots to form English words and practice dictionary skills. In level 2, dictionary skills are improved as players try to stump their opponents. Level 3 is played like Rummy using three root combinations to further expand vocabulary and comprehension. The result of all this fun? Mastering 42 Greek and Latin roots, over 190 vocabulary words learned, and the ability to at least partially decipher over 2,000 words!

  • Item #: 003129
    ISBN: 9781570576034
    Retail: $29.99
    Rainbow Price: $19.95

    A fun introduction to anatomy for the young. There are five different games and two different levels of play (two different card sets) - or just use the vinyl peel-and-stick plastic body parts and Some Body boards as puzzles to familiarize children with the locations of body parts. Up to four may play. A favorite game of Mark, our science editor!

  • Item #: 074315
    Retail: $29.95
    Rainbow Price: $24.25

    A teaching tool and a genuinely enjoyable math game in one beautiful package! The board consists of color-coded spaces from 1-101. Players try to reach 101 exactly with both pawns by adding, subtracting, multiplying, and dividing. Each turn, the active player rolls 2 10-sided dice, then uses each rolled number (one at a time) to perform an operation on the space their pawn is currently on. For example, if a player has 1 pawn on “14” and rolls a 7 and an 9, the player has 6 immediate options: subtract to 7 (14 – 7 = 7) or 5, add to 21 or 23, multiply to 98, or divide to 2.

    And remember the color-coding I mentioned? It works for multiplication and division! The “14” space is half-orange, half-purple. The “7” space is all purple. So, the player adds the colors together and looks for the space with 2 purple parts and 1 orange part – “98!” Likewise, if the player chose to divide “14” by “7”, they would simply subtract the “purple” color and look for the all-orange space. This provides a handy shortcut for those learning or reinforcing multiplication & division. Adding a final twist are “Action” and “Keeper” cards – when a pawn ends on a prime number above 10, they draw a card. Action cards are played immediately and allow players to switch pawns, roll again, or more. Keeper cards can be played any time during a player’s turn with beneficial actions or to harm their opponent. The suggested age is 10+, but the only requirement to play is basic math skills. For 2-4 players. 45-minute playtime.

    Winner of numerous awards, including the 2017 National Parenting Projects Award and Tillywig Toy Brain Child Award, and many others!

  • Item #: 009088
    ISBN: 9781932012484
    Retail: $39.00
    Rainbow Price: $9.95

    This book covers the nature of astronomy, the structures of the solar system (from the Sun to Pluto, including the moon and asteroids), stars, galaxies, and space travel. Some of the fun notebook assignments include making a mnemonic phrase, a comic strip, an advertisement, and writing a play. With interesting activities and projects including making a telescope, solar eclipse, craters, moon phases, and an astrometer, children are sure to remember the information they are learning.

  • Item #: 008480
    Retail: $17.95
    Rainbow Price: $15.25

    Many animals roam the forest looking for food. With this forest food-chain game, learn which animals eat other animals or just what plants they eat. Meanwhile, try to build up your stack of cards. How? By picking up your card, looking at the animal on your card, and trying to "consume" your opponent's card. But watch out! Even if the grizzly doesn't get you—death and decay might! Fun and learning rolled into one with several versions of play. For 2-6 players. Includes full-color illustrations and scorecard.

  • Item #: 053015
    Retail: $21.99
    Rainbow Price: $16.95

    How long can you follow the sequence? In this memory game, boxes light up in a particular pattern each round; your goal is to remember the sequence, then press the corresponding boxes until you complete the pattern. Once you’ve mastered solo play, try Timed, Advanced, or even challenge a friend in head-to-head! Requires 3 AAA batteries to play (included).

  • Item #: 036784
    Retail: $33.95
    Rainbow Price: $24.95
    While robot kits are very entertaining and educational, they can be expensive. This kit is considerate in this regard, as it recycles its parts for up to 14 robots. Your kids can learn about solar power as an alternative energy source while putting together and playing with such creatures as Turtle-bot, Beetle-bot, Quadru-bot, and more. There are also two levels of complexity for the robots, some being simpler to put together, and some more challenging. Instructions are included for all 14 variations.
  • Item #: 036035
    ISBN: 9781933241241
    Retail: $7.95
    Rainbow Price: $5.95

    The follow-up to My First Book of Tracing. These simple mazes will help your child master using a pencil while having fun! More advanced maze books can follow.

  • Item #: 034385
    ISBN: 9781933241029
    Retail: $7.95
    Rainbow Price: $5.95

    After your child has become comfortable using scissors, they'll be ready to jump into this workbook, which aims to help children build skills in both cutting and pasting. Activities progress from simple to more complex, often resulting in a simple craft.

  • Item #: 010758
    Retail: $17.95
    Rainbow Price: $14.50

    If learning to play chess seems too complicated or stressful, this game's for you. The secret is an innovative deck of action cards, which depict chess pieces and how they move. Once you become comfortable with the moves and powers of each piece, you can flip the board over and play standard chess. The game includes rules for two variations of play using the action cards, 56 action cards, 2-sided chess board, standard chess pieces (white and black), a card tray, and standard rules.

  • Item #: 060556
    Retail: $19.99
    Rainbow Price: $16.95
    Start playing games at an early age. Roll the plush cube and identify the color on top. Then pick a card with the matching color. Each color has a different category (emotions, counting, colors, body parts, actions, and animal sounds). For example, if green is rolled, the green card tells you to quack like a duck. Once your child feels comfortable with how to play, create new variations together, so that the game grows with your child.
  • Item #: 030064
    Retail: $9.99
    Rainbow Price: $7.95

    I have very fond memories of playing this computer game as a child, so I was excited to take a look at this new and updated edition. I wasn't disappointed, as this edition is even more fun and exciting than the original. It's also a ton more educational than it used to be as well. For those who aren't familiar, this is a game where players fill a wagon with people and supplies and then head West on the historic Oregon Trail. Like real people who traveled the trail, you run into problems like food and water shortages, broken wagon parts, flooded rivers, illness and injuries, stolen supplies, bad weather, getting lost, and more. The game is more realistic than is used to be, as players get more choices on supplies to bring and even different wagon styles. Besides being able to hunt like the original game (with better graphics), players can also fish and forage for food, which is a lot of fun. In this edition, players can select various characters, and they'll share historic facts in a storytelling manner, like you're chatting with pioneers as they share their hopes, fears, and adventures. Another great addition is a storytelling time with Captain Jed Freedman. These are basically mini-movies of Captain Jed sharing true stories around the campfire at night. With all these things combined, I was impressed with the amount of history lessons contained in the game. They break up the daily traveling and trials in a realistic manner as players cross plains, ford rivers, and climb mountains. Students can keep track of their adventures in a trip diary, which can even be printed out at the end of the trip (hopefully when the entire wagon has reached Oregon and not when the last member has died from dysentery). More educational, multicultural, and realistic than past versions, this is the perfect supplement for history studies on this period. But honestly, your children will probably want to play just for the fun of it. A staple of many childhoods, this game has only gotten better with time. System requirements: Windows: 98/2000/ME/XP; Macintosh OS 8.6/9.2/X. ~ Rachel

  • Item #: 019602
    Retail: $39.88
    Rainbow Price: $33.95

    Put together a working, hand-crank Xylophone! Included music sheets provide a few simple tunes to begin with. 40 minute assembly.

  • Item #: 002784
    ISBN: 9781888827392
    Retail: $64.95
    Rainbow Price: $42.75

    Homeschool teachers will go to great lengths to help their students overcome difficulties. Take Beverly Adams-Gordon, for example. An engineer and Montessori teacher, she left her teaching job to homeschool in an effort to solve her youngest daughter's severe spelling problems. Finding no suitable material, she thoroughly researched the subject and developed her own spelling curriculum.

    So what is different?

    • * It's all in one book. One purchase for all years for all kids.
    • * A chapter on research details the most effective methods of spelling instruction.
    • * Complete instructions for introducing, implementing and evaluating the program. Directions are given for adapting to different learning styles and ages.
    • * The program takes only 15 minutes/day.
    • * Extensive Word Lists are based on research done after 1979 of most frequently used and misspelled words. Word lists used in most other programs are based on lists created in 1915 or 1947. Two lists are provided, with 5,000 and 12,000 words, respectively.
    • * General and specific placement tests start each student right where he needs to be.
    • * Program is based on phonics and spelling rules, not phonics alone.
    • * Review is built into the program which uses a "spiral" approach (repeated and spaced review) similar to the approach Saxon takes in it's problem sets.
    • * Directions for over 100 games and activities are included which concentrate on specific skills and make spelling more interesting. Most are individual or partner games, but some can be played by up to 6 players.

    Now available in its 4th edition. Spelling Power retains all of its award-winning effective procedures, but it is more user-friendly with larger type and more graphics. Easier to read and less intimidating, there is also improved organization of resources. The 4th edition Spelling Power package includes access to the Teacher's Online Resources on the publisher's website and an updated Quick Start DVD seminar. The Quick Start DVD provides a personal step-by-step introduction to using the Spelling Power program featuring author Beverly Adams-Gordon who explains each step as "real" homeschool moms and students demonstrate. The Teacher's Online Resources includes printable forms, searchable word lists, charts, printable Activity Task Cards, bonus activities, and the Digital Spelling Tutor which allows you to create spelling lists for multiple children, offers learning, drill and testing activities, tracks several children's progress, allows you to create and print progress reports, and can be used with any spelling word list.

    Spelling Power provides the most thorough coverage of spelling that we have seen. This one is a "classic."

  • Item #: 002388
    Retail: $24.99
    Rainbow Price: $17.95

    This fun-filled educational game teaches horse lovers of all ages how to recognize horses by breed, color, and marking. Three different adventures take players through a learning journey of 32 different breeds. The first is called Mustang Adventure, and players are Mustang ranch escapees trying to survive in the wild. Players compete to gather a large herd of mares and foals and keep them safe from danger. In the second adventure, Rancher's Roundup, players are on the other side of the fence as ranchers trying to recapture their horses by brand and be the first to herd them to Green Valley. The third adventure, Rancher's Revenge, is a strategy game as you round up horses by groupings including breed, color, and markings. Game contains rules for all 3 of these variations, 3 solitaire games, 55 horse cards in full color displaying the horse on the front (all have cool names like Bustin' Dust or Thunderbolt) and information about them on the back, 4 playing pieces, adventure cards, game board, die, and a booklet containing rules of play, horse information and a reading list. Whether players are ranchers or wild mustangs, they are sure to have lots of fun and learn a lot on the way! ~ Megan

    CHOKING HAZARD (1). Not <3yrs.

  • Item #: 000314
    ISBN: 9784774307091
    Retail: $7.95
    Rainbow Price: $5.95

    As kids trace and draw lines through each maze to find the exit, they'll build both pencil-control and reasoning skills.

  • Item #: 030983
    Retail: $16.99
    Rainbow Price: $13.50
    Kids will love taking their "doggie" for a walk - and never having to pick up after him! This adorable little toy, which first came out in 1968, features a pull string and he wobbles and wags with his droopy ears swinging as he's pulled along. He even "yip-yips" as he goes! Measures 6.8" x 2.6" x 5.5".
  • Item #: 016286
    Retail: $19.95
    Rainbow Price: $16.95

      The pressure is mounting in this fast-moving word game! This simple-to-learn, easy-to-pick-up-and-play game consists of a Tapple Wheel and 36 category cards (with 144 total categories in two difficulty levels).  The Tapple Wheel has 20 different letter buttons around the outside and a timer button in the middle. A category card is flipped and players take turns shouting out an answer that fits the category, pressing the letter button that corresponds to their answer, and hitting the timer button to restart the 10 seconds for the next player.  For example, the category may be “Something Flat” and the first player shouts out “pancakes” and pushes the ‘P’ button, the next player may say “gum” and push the ‘G’, and on play goes until a player cannot think of an item that fits the category with the remaining letters. Players are eliminated until only one player is left. Then a new category is started for the next round. Ten seconds isn’t a lot of time and as popular letters are eliminated, time seems to go faster and faster! 2-8 players. ~ Megan