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Typing Instructor For Kids

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Items 1 - 30 of 242
  • Item #: 049847
    Retail: $19.99
    Rainbow Price: $11.75

  • Item #: 031007
    Retail: $19.99
    Rainbow Price: $11.75

    With a similar mix of lessons, tests, practice material, and games as Typing Instructor, this version is more accessible to younger kids and offers a fun, motivating and effective way to learn typing skills. There are 160 touch-typing lessons which cover all the basic keys (letters, numbers, symbols) on either a standard or a split keyboard (except for the 10-key number pad). There are ten different typing plans, each geared to a different age group. Regardless of the plan they are following, each student learns the keyboard by taking a tour of "Typer Island" and visiting five different lands as they journey to the Castle. As students journey through Old West, On the Water, In the Air, Over the Edge, and Under the Sea, they'll learn new keys and complete exciting challenges (usually timed) like typing to shoot words out of the sky, racing a Viking ship by typing words as quickly as possible, and typing words printed on sharks before they eat you! The activities build upon each other so students can't move on until their skills are ready. The changes in scenery add a lot of variety to the lessons, but you can still rely on helpful features including visual instruction with the 3-D guide hands and keyboard. Accuracy and speed (WPM) are also tracked throughout, with students getting instant feedback on their performance, and earning rewards as well.

    Of course, the arcade-like games will be the most fun to the beginning typist! The further students advance in the program, the more games will be available to them. Once they make it through all five lands, students capture the Castle, which opens the Lost City, a new addition to the program that provides two new games. While capturing the Castle and exploring the Lost City are the ultimate goals of the game, students earn treasures and points all through the program, which keeps them motivated and entertained. Students can also visit Explorer Isle at any point to play their favorite games (except for Lost City games), using only the keys that they have covered already. They can also visit Story Lagoon and practice typing one of 40 familiar stories, including fairy tales and classic literature. With this program's careful progression, interesting storyline, high-quality animation, 30+ games, multiple skill levels, and English/Spanish instruction, it's no wonder it is the winner of so many prestigious educational awards. This one comes highly recommended, folks

    Please note that software comes in a paper sleeve, not a box. There are two versions available; one is designed for Windows or Mac and one that is only compatible with Windows. Both are compatible with Windows 7/Vista/XP/2000 while Win/Mac version is also compatible with Mac OSX 10.4 or higher (including Snow Leopard). Rachel

  • Item #: 045999
    Retail: $29.99
    Rainbow Price: $22.95

    System requirements for Windows: Windows 10/8/7, Pentium® P4, 580 MB Hard Drive Space, 800 x 600 16-Bit or Higher Display, 16-Bit Sound Card, Speakers or Headphones

  • Item #: 014901
    Retail: $7.95
    Rainbow Price: $7.75

    A simple approach for learning to type on either the typewriter or computer. This 5" x 8" booklet covers the alphabet, numbers, and basic punctuation keys in 27 short and easy lessons. Each lesson teaches two keys and contains six lines of practice text. Initially, parents may need to help their child locate correct hand positions. 31 pgs. Anh

  • Item #: 012240
    Retail: $19.99
    Rainbow Price: $15.50

    This fun and easy program is guaranteed to improve your typing ability. It is organized into lessons, tests, and practice material. "Next Step" lessons put you in command of the keyboard, and you use proven teaching methods, such as double and repetitive key-stroking to learn faster. It includes 10-key techniques and instructions for a split or standard keyboard. 3-D graphical hands help guide the student. Tests reinforce the skills that are practiced and provide a measurement of progress. These timed tests provide levels of advancement and make it fun by providing colorful photos and music. After completing any of the typing material, you get immediate feedback on your speed and accuracy with charts and graphs that allow you to see your progress and identify your weak areas. Multimedia presentations on the CD-ROM include the "History of Typing," which gives you a new perspective of the invention and development of typing and teaches the best hand and sitting positions. One of the awesome features on this CD-ROM is something called the Magazine Rack. It includes material from over 300 books, short stories, and articles that you can use to practice your typing with. Also, an Internet site has been designed for this product. New lessons, tests, special exercises, additional articles, and practice material are available to download when you want to use it. My favorite part of this program is the Virtual Adventures section. In this section, you can choose from ten fun games to improve your keyboard or 10-key skills. You have to type quickly and correctly to succeed in these fun games that make you forget you are improving your skills. The games include Sea Adventure, Flotsam Fighter II, Xtreme Typing, Gone Fishin', The Wild West, Tomb Typer, Cliffhanger, Diamond Glider, Typer Shark, and Erik the Viking. This program is for anyone who wants to improve their typing skills and doesn't mind having some fun along the way. Please note that this software comes in a paper sleeve, not a box. Minimum system requirements (Windows ONLY): Windows 7, Vista, XP, ME, 2000, or 98; 50 MB RAM; 580 MB Hard drive space. Rachel S.

  • Item #: 054351
    Retail: $13.50
    Rainbow Price: $9.86

    As a homeschool mom, dissecting owl pellets was at the bottom of my list of priorities. Thankfully, I was convinced differently by my inquisitive children! This handy book provides insights into barn owls along with their habits and characteristics, ecology, habitats, and prey. This valuable asset to your owl pellet dissection projects contains information about the pellet and its contents. Black and white illustrations and measurements help children identify bones found in the pellet. Beneficial helps include instructions on building an owl nest box, a glossary, selected readings and short answer review questions (no answers to reviews questions are provided, although correct answers are readily found in the text). 28 pgs. ~Deanne

  • Item #: 046000
    Retail: $39.99
    Rainbow Price: $29.95

    System requirements for Windows: Windows 10/8/7/XP, 580 MB Hard Drive Space, 800 x 600 16-Bit or Higher Display, 16-Bit Sound Card, Speakers or Headphones. For Mac: Mac OS X 10.4 or higher (including Lion), PowerPC G4, G5 or Intel Core Duo Processor, CD-ROM Drive, 580 MB Hard Drive Space, Video Card with 32 MB of Video RAM, 1024 X 768 Resolution, Speakers & Mouse

  • Item #: 037519
    Retail: $29.99
    Rainbow Price: $22.95

    Children today tend to be more technologically savvy than their parents and even older siblings. Yet the importance of learning the foundational skills remains. This engaging typing program has been uniquely created for young typists. Through the charm of various Disney characters, children are taught to use their "magical typing skills" to reach the palace. Whether freeing the Princess from the hedge that has engulfed her to the typing games found at the Palace Faire, children will be motivated to learn the typing skills necessary as the delightful, enchanting stories unfold. Children will practice their typing skills through various Disney stories including Pinocchio, Tangled, The Little Mermaid, The Lion King, Snow White and the Severn Dwarfs, Cinderella, The Jungle Book, Princess and the Frog, Beauty and the Beast, and Aladdin.

    The CD-ROM provides ten typing courses to reach all skill levels, visual hand guides, progress reports and hundreds of lessons and challenges. Your children may beg you to play Mickey's typing adventure (shhh, the educational value secret is safe with me!). Powered by the time proven Typing Instructor. Personal License: Install on up to 2 computers and not to exceed 5 family members. Internet access required to activate. Computer requirements: Pentium 4, Windows PC-Windows 8, Windows 7, Vista or XP. 400mb Hard drive space, CD-Rom drive, 16 bit sound card, and speaker/mouse. Mac requirements: Mac OS 10.6 or higher; Power PC G4/G5 or Intel Core Duo Processor, 500 mb Hard drive space and speakers/mouse. Both require 1280x768 16 bit or higher display. ~Deanne

  • Item #: 007019
    ISBN: 9781557998118
    Retail: $23.99
    Rainbow Price: $16.95

    So, you feel you should provide some basic instruction on the elements of art, but what are they? Four basic elements (color, pattern/design, line/shape, and texture) are included in this volume with lessons highlighting specific concepts within each area. The color section, for example, contains multiple lessons for each of the following concepts: primary colors, secondary colors, color values, black and white, contrast, warm vs. cool colors, complementary colors, tertiary colors, and the color spectrum. A variety of activities is provided for each. As children explore the concept of secondary colors, they complete a color wheel, play a color memory game, experiment with mixing colored water and mix graduations of color using tempera paints. When they explore repetition in texture, they use repeated line and shape to create texture, make crayon rubbings, create a textured abstract still life with colored pencils, and construct a textured landscape mural with crayons and textured surfaces. Each section also references selected children's literature and fine art examples that you can use to illustrate the concept. No exotic art supplies are required; as most of the art projects are done on or with paper using paints, crayons, colored pencils and various around-the-house collage-type materials.

  • Item #: 070865
    ISBN: 9781945841026
    Retail: $34.95
    Rainbow Price: $22.95

       Eagerly anticipated for years, Grammar for the Well-Trained Mind is a sequel to Susan Wise Bauer’s First Language Lessons for the Well-Trained Mind. For those wanting a definitive English grammar that will cover all aspects of this (troublesome) language and who are willing to devote the time and energy necessary for mastery, this program will not disappoint. It provides a user-friendly, comprehensive, and thorough roadmap through all the nooks and crannies of basic grammar, usage, and mechanics and into advanced English skills (detailed analysis of complex sentence structure). The author confidently states, “A student completing four years of this program will have all the skills needed for the study of advanced rhetoric – persuasive and sophisticated writing.” I believe it.

      The series is built on three guiding principles, the elements of classical language learning. First, students need to understand and memorize the rules of language. Next, they need meaningful and valuable examples of every rule and principle. And finally, they need to practice in order to incorporate these rules and principles deeply into their oral and written communication skills. In keeping with its classical roots, this program provides rules and definitions with lots of opportunity to memorize them along with excellent examples and plenteous exercises for mastery. For the first level in the series, there are four program components– the Comprehensive Handbook of Rules and Core Instructor Text (both non-consumable), Student Workbook 1 (consumable) and the Answer Key for Student Workbook 1 (non-consumable). We expect Student Workbooks and Answer Keys for each of three subsequent years.

      Serving as both a resource and a reference to be used each year of the four-year series, the small-ish (7” x 8.25”) Comprehensive Handbook of Rules is indeed both comprehensive and a rule book. It contains all the principles that govern the English language as well as examples of each. Included are parts of speech, sentences, parts of sentences, dialogue and quotations, capitalization (summary of rules), punctuations, documentation (Turabian method), and sample conjugations. To give you an idea of the scope, nouns are covered thus: types, capitalization rules, gender, plural formation, noun imposters, and nouns that serve as other parts of speech. Each is clearly illustrated by examples that come from great literature (often classic but sometimes contemporary). In the verb section, there is a helpful five-page verb summary chart that provides active and passive formation with examples for four verb tenses (indicative, modal, imperative, and subjunctive). An index is provided (thankfully). Although a key component of the Grammar for the WTM series, it could easily be used as a reference by anyone wanting a solid, definitive English grammar resource.

      The Core Instructor Text is the scripted teacher’s book for the entire four years. All rules and examples as well as teaching notes explaining the ambiguities and difficulties of each grammatical construct are built into student-teacher dialogues. There are question/answer dialogues for 130 lessons. Including reviews, the expectation is lessons on 4 days a week for 36 weeks. It helps to have an understanding of classical methodology to appreciate what is here. Essentially, each of the lessons contains a single theme that will be repeated in each of the program’s four years. The idea is that at first concepts will be imperfectly grasped but through repetition and through four years of exercises, mastery of both concept and applications will be perfected. The instruction is done through teacher-student dialogues. That means a significant time investment will need to be made by the teacher (I’m guessing 15-20 minutes per lesson) for each of the four years. While this may seem a bit daunting, remember that everything is scripted (i.e. provided for you) with little to no teacher prep and that you will also gain familiarity with the dialogues as you progress through the years.

      The Core Instructor Text interacts with the Student Workbook. Whenever a rule, definition, information, or a sample sentence is needed as part of the teacher-student dialogue, it is provided in the Student Workbook (SW). The SW also provides all the exercises that the student is expected to complete. There is variety in these exercises – some are underlining and labeling, some are diagramming, some require the student to construct his own new sentences. Answers to these exercises are provided in the Student Workbook Answer Key. The key contains reproduced exercises with answers as well as detailed notes that explain or clarify the answers. Students are encouraged to check their own work much of the time and to discuss any discrepancies they find between the answers and their own work.

      Review is built into the program in several ways. Routinely, as part of daily dialogues rule/definition content from previous dialogs is repeated/reviewed. Additionally, regular exercise reviews are built into the courses. Every three weeks the student lesson provides six exercises that review what was covered in the previous three weeks. Toward the end of each Workbook (i.e. Lesson 27), the reviews double (twelve exercises) and become cumulative (back to the beginning of the course). These reviews are completed over the course of the week with every fourth week as a review week. There are no other formal assessments.

      The general idea of this series is unusual. Teacher dialogue is identical from year to year. Difficulty of the exercises increases over the course of the year (particularly after Week 20) and students may find it difficult to complete Workbook 1 in a single year. However, exercises from year to year are comparable in difficulty. Subsequent years can be completed more efficiently than Year 1 due to familiarity with the rules, definitions, and exercise expectations. This means that a student can start on Workbook 3 (if others in the class or your homeschool are in the third Workbook). However, they are strongly encouraged to go back and complete the first two workbooks. Mastery/proficiency is based on four years of interacting with the material.

      Many of us have wondered what Ms. Bauer’s approach to Grammar would be. Thoroughly classical and rigorous, yet user-friendly; this program steps into the void and will be welcomed. Comprehensive Handbook of Rules – 95 pgs, hb. Core Instructor Text – 387 pgs, pb. Workbook – 579 pgs, pb. Answer Key – 417 pgs, pb. ~ Janice

  • Item #: 008368
    Retail: $29.99
    Rainbow Price: $22.95

    System Requirements:

    • -Power PC G4, G5, or Intel Core Duo processor; 800 MHz processor or higher
    • -Mac OS X 10.4 or higher including Lion
    • -CD-Rom Drive
    • -580 MB Hard Drive Space
    • -Video Card with 32 MB of video RAM
    • -1024x768 resolution
    • -Speakers/headphones and mouse

  • Item #: 019347
    Retail: $0.00
    Rainbow Price: $19.99

    Designed for adults who want to learn to type or improve their typing skills, this program features 12 interface themes, 18 videos to introduce typing activities, and over 100 skill checks and typing tests. The program promises improvement in just 8 hours of using the software. System requirements: Win XP/Vista/7/8; Mac OS X 10.6-10.8.

  • Item #: 008357
    Retail: $29.99
    Rainbow Price: $22.95
  • Item #: 014138
    ISBN: 9781556524776
    Retail: $18.95
    Rainbow Price: $13.95

    Enjoy a complete yet kid-friendly history of Wilbur and Orville Wright from their earliest kites to the legacy they leave behind. You’ll learn about the Wright Brothers all the way from their childhood until their deaths in early to mid-1900s. Accompanying the text is not only many black and white photographs, but some fun flight activities you can do to supplement learning including different types of planes, baking activities, building a telegraph and even experiments to teach you about air, flight, speed, and more! It’s like a mini flight unit all in one! Perfect for you future aviator. 146 softcover pages. – Laura

  • Item #: 035350
    ISBN: 9781402784774
    Retail: $9.95
    Rainbow Price: $7.75

    As the cover states, "The Only Drawing Book You'll Ever Need to Be the Artist You've Always Wanted to Be!" I think it just might be true! Although written for kids, it doesn't speak down to them, instead it reads like it was written for adults. The reason for this is the author is actually addressing artists - and the effect is wonderful! She knows that all kids are artists, and becoming a wonderful artist is something they are all completely capable of. Consequently, the text and instructions are filled not just with encouragement, but with complete confidence. I really love the coverage and progression of this book. It explains many wonderful drawing techniques and tricks that I learned in a college drawing course and should be taught to children when they are just beginning. It starts with the simplest concepts, like appropriate materials (nothing fancy here, just a brief summary of different types of basic pencils and paper), exploring how to really see what you're drawing, and various types of lines. These lessons provide the foundation for the later lessons, which cover light and shadow, proportion and scale, perspective, drawing faces, and drawing bodies (don't worry - no nudity here!). Throughout each lesson, lots of great advice and a handful of effective, beneficial drawing exercises help children practice each concept. Another great thing about this book is that it is high-quality - the pages are thick and glossy, with color used throughout - it's hard for children to learn drawing with black and white pictures and then try to move on to real objects and suddenly have to translate color into their drawings. Any child with the motivation for working through this book will reap huge benefits in their artwork, and the exercises can be done again and again for additional practice, so even after it is complete it's worth having around. 112 pgs, pb.

  • Item #: 068110
    ISBN: 9781626175037
    Retail: $6.99
    Rainbow Price: $5.75

  • Item #: 043358
    ISBN: 9780967634906
    Retail: $79.00
    Rainbow Price: $55.04

    While it may sound ambitious to think your child can learn letter sounds, letter recognition, blending sounds, reading, writing, spelling and typing all in one program, this well-produced and engaging software may help them do just that. It is made up of two CD-ROMs: Read, Write & Type! and Spaceship Challenge. Read, Write & Type! is the core of the program and provides the instruction, while Spaceship Challenge provides assessment. There are 40 lessons in Read, Write & Type! with a new letter or sound introduced in each one until children have learned the basic 40 speech sounds in English. These sounds include 21 which are represented by one consonant, 5 represented by two consonants (sh, th, ch, wh, and ng), the short and long sounds of each vowel, and then "oo" as in both "look" and "tool," "ou" as in "loud," and "aw" as in "hawk." The lessons are grouped into levels where four letters or sounds are learned at each level. If you follow the plan provided, children will complete one level in Read, Write & Type! before they switch to Spaceship Challenge for testing on what they've learned (starting after Level 2). The lessons are based around games, so learning is a fun and interactive experience. When you begin the program, the user can view the introduction to learn the back-story and be introduced to the characters (or storytellers). Most of the time the screen you will see includes a keyboard with keys divided under right and left "houses" and two little hands in the corners. The player also sees that each of the letters (and corresponding storyteller) "live" in a key shown on the animated keyboard. Above the keyboard, the scene changes as the user plays different games. In the introduction Vexor, a nasty virus, comes to town and steals all the letters from the animated keyboard. It's up to the player and the two talking hands to work together to win all of the letters back. As the player begins each round, they see which letter Vexor will offer to give back, pending the player's performance on the games. The player is instructed on how to type that letter on the keyboard, and the sound of the letter is pronounced (letters found on the left-hand side of the keyboard within easy reach are the first to be introduced). The player then plays a series of games with Vexor to try and win the letter. These are based heavily on sound and ask the child to associate the sound with a picture and determine if the sound is made when saying the name of the object in the picture. Different games test the player's ability to identify the sound at the beginning, in the middle, or at the end of words. Players are constantly encouraged to say the name of the pictures or the sounds of the letters out loud as they type to engage their eyes, ears, mouths and fingers to learn the letters and sounds. After they play the letter/sound games with Vexor, they must help the letter's storyteller get to the Story Tree by typing the letters they hear pronounced by an animated mouth. At the Story Tree, the mouth again pronounces the sounds of letters, and later words and simple sentences, as they type to complete the story. The games are different in Spaceship Challenge, although the emphasis is still on recognizing sounds and matching to letters. In the Sound Game, a picture shows one of three different monitors, and the player will identify the sound at the beginning, in the middle, or at the end of the word pictured. The Reading Game tests reading comprehension by asking the player to match the sentence or word to one of the pictures shown below. In the Spelling Game, a picture is shown and the word is pronounced, and the player is asked to type in the word correctly. If the player completes these tasks at or above the threshold for passing, they move on to the next level in Read, Write & Type! Additional fun reinforcement activities include the Power Fountain game which reinforces typing accuracy and speed, and a simulated e-mail area, where children can type and "send" messages (a selection of stored responses are "sent" in return). The spiral-bound lesson book also includes plenty of introductory material for parents, including an overview of the program, a scope and sequence, suggestions for students of different ages/abilities, explanations of the games in the software, and more (please note that the book does reference some additional pieces like posters and keyboard covers that have not been included with the program for quite some time). All in all, this program has some good things going for it. The software is well-produced, not cheesy, and the sounds that are pronounced are clear and easy to understand. Because the emphasis is on learning the sounds, not just letter recognition (players are even asked to type "fffff," not "F"), this aids them in learning to sound out and recognize words later on. The games are fun to play and motivational, and the range of supplementary materials included and available (some on their website) round out the program to include non-computer time. Additionally, children will get plenty of typing practice with no pressure for speed, which gives them a leg up on children who don't learn to type until they are older. While I wouldn't use this in place of a phonics program, it is a meaty supplement that may be best used with a "no-frills" instruction book like How to Teach Your Child to Read in 100 Easy Lessons, Reading Made Easy or The Ordinary Parents Guide to Teaching Reading and/or with phonics workbooks (to reinforce writing skills which are not used as much in the software). This will provide practice they'll want to do! Please note that this is the 2000 edition of the program on CD-ROM; the newest version is only available from Talking Fingers as a download.System requirements: Windows 95/98/Me/NT/2000/XP/Vista (but not Windows 7); Macintosh 7.5-9.2 or OS X Classic. - Jess

  • Item #: 004166
    ISBN: 9781933407876
    Retail: $9.95
    Rainbow Price: $7.95

    Rich and Sharon Jeffus are like the "Backyard Scientist(s)" of art! Their books remind me so much of Jane Hoffman - it's like they can't wait to share everything with you about art! It's delightful to peruse a book in which the authors' enthusiasm is so obvious! Before the actual lessons in this book, you get a wonderful section on using art supplies (finally, someone has taken the time to explain those pencil grades!). Here are lots of "how to's" and incredible tips for drawing with pencil and charcoal, using oil pastels, tempera paints, water colors, and chalk pastels. Following is a page of "recipes" for different modeling compounds, including an edible clay! Before encountering the "real" lessons are 7 full pages of exercises in drawing from basic shapes. This is similar to the technique endorsed by Mona Brooks in Drawing with Children. The heart of the drawing book is the 26 lessons, corresponding to the 26 letters of the alphabet, entitled, The ABC's of Art. Here, in their typical breezy, chatty style the authors have given us much to consider and do on every page. Each lesson contains one or more art principles or definitions, one or more art activities, and information or practice on color and techniques. Plan on spending more than one art period for some of the lessons. As usual, sample artwork and illustrations provide excellent models. It is difficult to decide an "appropriate" age level for this course. While it looks as though Mark, at 7 would be able to do and enjoy the exercises, an adult would be equally instructed! This is an art course you can definitely use with all of your children at once! We only wish it didn't have to end at "Z" (actually, it doesn't really end at "Z", because they've packed an additional goody at the end - a brief overview of the major art styles, along with illustrative examples). We hope Visual Manna will produce additional "beginner-type" books in the future!

  • Item #: 041709
    ISBN: 9781454922797
    Retail: $6.95
    Rainbow Price: $5.50

    This is a great book of Sudoku puzzles for kids. Included are 55 puzzles that have 6x6 grids instead of the traditional 9x9. These smaller grids are perfect for beginners, since kids only have to fill in numbers 1-6 (instead of 1-9). After these beginning puzzles, 22 standard 9x9 sudokus are provided, for a total of 77 puzzles in the entire book. This is a great way to introduce kids to these popular puzzles. Answers are included in the back of the book. 96 pgs, pb.

  • Item #: 026607
    ISBN: 9780985717490
    Retail: $12.99
    Rainbow Price: $10.95

    Students are introduced to Jesus as our Redeemer. This book focuses on the application of the gospel to our own lives. It also teaches how Christ intercedes for us and the offices Christ executes on our behalf. The author recommends the instructor review the life of Jesus with the students before beginning this workbook.

  • Item #: 064274
    ISBN: 9781589238220
    Retail: $22.99
    Rainbow Price: $15.95

    Beading is a little bit more than just putting a string through stuff theres a unique art to it! This book is for you bead-crazy kids. They can learn to make beads, use different types of materials and tools and also various techniques like macram, fusing plastic beads and work with wire. The projects start very simple and grow in difficulty along with your childs skill and understanding. Youll be able to make a bubble fairy wand, candy necklaces, zipper pulls, rings, tiaras and more. A good mix of boy and girl projects makes for some fun craft days in your house. 128 softcover pages. Laura

  • Item #: 014491
    ISBN: 9781937333065
    Retail: $34.95
    Rainbow Price: $32.50

    The author draws on more than 40 years of experience educating middle school children, and her book offers chapters on developing six types of maturity: personal, emotional, physical, social, intellectual, and ethical. Each one opens with a three- to four-paragraph definition and description of that chapter’s topic. Several activities follow that allow children to explore that topic in depth, including quizzes, fill-in-the-blank games, and graphs. The author also gives readers the opportunity to draw pictures, record personal experiences, and more. One activity, “Adult Interview,” provides a list of questions for children to ask parents or guardians about their early lives, including, “What would you change about your childhood?” The fun activity pages are designed so that readers can easily put them down and resume them later without confusion. After this interactive portion, Richards provides a page of “inspirational thoughts” on the topic, encouraging introspection and introducing children to authors, philosophers, and historical figures (including Samuel Johnson, Maya Angelou, Winston Churchill, Pablo Picasso, and many others) that they may encounter later in their education. Richards quotes Mother Teresa in the chapter on ethical maturity: “It is not how much we do, but how much love we put into the doing.” Finally, each chapter concludes with suggestions for goals that children may set for themselves (such as researching a topic of particular interest, keeping a reading log, or reading aloud to preschool children), strategies for accomplishing them, and graphs to chart their progress. The book doesn’t contain any large blocks of text, which will appeal to readers of all levels. The colorful illustrations and graphics enhance the work but seem more appropriate for children at the lower end of the recommended 8-14 age range. Younger teens may say the workbook is “uncool” but secretly like it; tweens, however, will adore it, and even adults may benefit from its recommendations. Richards presents the concepts, which may be new to younger readers, in a clear, easily understood manner without condescension or preaching. With some explanation by adults, the workbook could even function as a read-aloud for younger children. In general, it’s an excellent way to encourage reflection in kids of all ages.

    A well-crafted resource for youngsters and anyone else interested in personal self-improvement.

  • Item #: 003106
    ISBN: 9780071422468
    Retail: $18.00
    Rainbow Price: $13.46

    This hefty volume contains over 450 games for kids and their families. Every type of game is represented: indoor, outdoor, solo, large group, card, word, relays, water, party, road…you name it! Since the first game matter is always, "who goes first?" the book begins by explaining several traditional methods - flipping a coin, rock/paper/scissors, drawing straws, etc. Following are the actual games, grouped into 13 chapters by category. Each game is explained in detail with easy-to-understand instruction and fun illustrations. A quick reference at the top of the page details the number of players, ages, suitable environment, and equipment. For the most part, the equipment and supplies for each game are minimal or "around the house" items. (The "Tabletop Games" are the exception; you will need dice, dominoes, checkers, or other special pieces depending on the game.) No doubt you'll recognize some old favorites like Password, Tic-Tac-Toe, Marbles, Hopscotch, and Kickball, but with hundreds of games to choose from, you're sure to find some new gems too! The age ranges run from ages 3 to 14, but adults would enjoy playing many of these games with their kids. The card games, word games, mind games, and tabletop games are particularly well-suited for family game nights. Trivia, historical background, and variations to liven up game play are included throughout the book. A handy index in the back lists games by name, number of players, and age level. 300+ pgs, pb. ~ Lisa

  • Item #: 019507
    Retail: $39.95
    Rainbow Price: $35.90

    Build 5 different types of projects beginning with engineering basics with levers, forces and pulleys. Explore engineering on land, air and water through building vehicles with wheels, a helicopter, parachute, balloon rocket, air-powered carousel, sailboat, paddle-boat, and more. Final projects focus on engineering at home with a model television and telephone, and creating a funny robot model. Teach engineering fundamentals with these engaging hands on experiments and building projects. Most supplies included, but you will need to add a few household items.

  • Item #: 039450
    ISBN: 9781889538860
    Retail: $15.95
    Rainbow Price: $11.50

    Beautifully illustrated, this appealing book will inform and delight even the youngest learner in your family. Beginning with a gentle introduction to trees, covering tree sustenance, leaf types, flowers/fruits, cones, and the unique traits of bark and the trunk, a variety of trees in North America are showcased, from rural Georgia to the streets of New York City to the California suburbs. Each two-page spread includes a beautiful watercolor illustration of the featured tree as well as life-sized depictions of its leaf, flower, and seed. These pictures beautifully compliment the detailed, understandable text. Also included are additional reading suggestions for adults and children and recommended websites which add to the scope of this helpful book. HC. 96 pgs. Deanne

  • Item #: 058931
    Retail: $9.99
    Rainbow Price: $7.95

    Mavis combines award-winning typing instruction, animated teen instructors, and a fun learning environment to help your kids master their keyboarding skills. Features 3 skill levels, 250 lessons, 200 practice session topics, and 10 games; and it provides detailed tracking of your student's progress. Tech support is available 24 hrs if you have any trouble. Here are the system requirements: Windows: Windows 7, Vista, XP S3 (admin privileges required.) Mac: 10.5 or higher. You will need speakers, a keyboard and a mouse. ~Sara

  • Item #: 014490
    ISBN: 9781937333072
    Retail: $19.99
    Rainbow Price: $18.50

    The author draws on more than 40 years of experience educating middle school children, and her book offers chapters on developing six types of maturity: personal, emotional, physical, social, intellectual, and ethical. Each one opens with a three- to four-paragraph definition and description of that chapter’s topic. Several activities follow that allow children to explore that topic in depth, including quizzes, fill-in-the-blank games, and graphs. The author also gives readers the opportunity to draw pictures, record personal experiences, and more. One activity, “Adult Interview,” provides a list of questions for children to ask parents or guardians about their early lives, including, “What would you change about your childhood?” The fun activity pages are designed so that readers can easily put them down and resume them later without confusion. After this interactive portion, Richards provides a page of “inspirational thoughts” on the topic, encouraging introspection and introducing children to authors, philosophers, and historical figures (including Samuel Johnson, Maya Angelou, Winston Churchill, Pablo Picasso, and many others) that they may encounter later in their education. Richards quotes Mother Teresa in the chapter on ethical maturity: “It is not how much we do, but how much love we put into the doing.” Finally, each chapter concludes with suggestions for goals that children may set for themselves (such as researching a topic of particular interest, keeping a reading log, or reading aloud to preschool children), strategies for accomplishing them, and graphs to chart their progress. The book doesn’t contain any large blocks of text, which will appeal to readers of all levels. The colorful illustrations and graphics enhance the work but seem more appropriate for children at the lower end of the recommended 8-14 age range. Younger teens may say the workbook is “uncool” but secretly like it; tweens, however, will adore it, and even adults may benefit from its recommendations. Richards presents the concepts, which may be new to younger readers, in a clear, easily understood manner without condescension or preaching. With some explanation by adults, the workbook could even function as a read-aloud for younger children. In general, it’s an excellent way to encourage reflection in kids of all ages.

    A well-crafted resource for youngsters and anyone else interested in personal self-improvement.

  • Item #: 063679
    ISBN: 9780849964794
    Retail: $12.99
    Rainbow Price: $8.06

    Teaching our children how to handle money is often “caught and not taught,” yet, how many of us learned our own personal money skills in the school of “hard knocks?”

    As parents, we want to set a good example of money management, but what if our ideas of money management are just not clicking with our child (or spouse!). Have you ever considered that you may have different money personalities? In the grand scheme of things, money is simply a tool, a means to an end, and that end is quality relationships with our spouse, children and the world around us. Delving into the heart of money relationships—the deep seated assumptions and beliefs that each of us bring to the money decisions we make—the authors expand on the five types of money personalities: saver, spender, risk taker, security seeker, and flyer, to help us identify our unique money personalities. Then the book moves on to assess the money personalities of our children through a designated assessment link and code. With this foundational understanding, the authors provide practical advice and encouragement for teaching our children basic money skills. The following sections are divided into 3 age groupings: 5-12 years, 13-17 years and 18 and beyond, with insights and ideas specific to the five money personalities. Also included are parental “button pushers” to be aware of in order to prevent us from over reacting and derailing these important conversations. A great tool to understand how different children approach and deal with money that would be a great go-along for parents whose children are working through the Dave Ramsey Foundations in Personal Finance course or the Money Matters for Kids/Teens series. 257 pgs, sc. ~ Deanne

  • Item #: 064646
    ISBN: 9781849943093
    Retail: $14.95
    Rainbow Price: $10.95

    This unassuming book packs enough info for a detailed children's music class! Subjects range from Music Appreciation topics such as types of instruments, ensembles, and genres all the way to Music Theory topics like reading music and playing basic instruments like the recorder, piano, and guitar. The straightforward presentation is accompanied by illustrations to help demonstrate what the text is saying, and although the text is simple enough for a child to read, the book is pretty text heavy so a parent may want to help get a child started. While the book is not structured to be a curriculum, I'm impressed at how much music education could be obtained by a thorough reading of this book. 127 hardcover pages. Laura

  • Item #: 038364
    ISBN: 9780545604956
    Retail: $19.99
    Rainbow Price: $13.95
    This large, colorful dictionary invites hours of browsing! It presents age-appropriate vocabulary words in alphabetical order. The main entry words are set in red type, so they're easy to find. All entries are labeled with the parts of speech and include concise definitions that are easy for kids to understand. Other features (which vary by entry) include: pronunciation helps, cross-references, sample sentences, usage labels, homophones, and related words/word forms. Every page has colorful captioned photos and illustrations that provide visual examples of some of the entries. Interesting language tip boxes appear throughout the dictionary, describing word origins and usage information. Another unique feature is the "About this letter" boxes that appear on the opening page of each new letter. Each box provides interesting facts about the letter or spelling/pronunciation tips. The back of the dictionary contains a reference section with several language guides (thesaurus, grammar, punctuation, idioms and initials/acronymns/abbreviations). It also includes numbers and measurement tables; statistics on the U.S. presidents; and a geography section with maps and flags of the U.S., Canada and world. 864 pgs, hc. ~ Lisa