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Ticket To Ride

Search Results for "ticket to ride"
Items 1 - 18 of 18
  • Item #: 020669
    Retail: $19.99
    Rainbow Price: $15.99
  • Item #: 020689
    Retail: $49.99
    Rainbow Price: $44.99
  • Item #: 069168
    Retail: $49.99
    Rainbow Price: $39.99

    A crowded Southwest and sparse Northeast with long routes characterize this stand-alone addition to the Ticket to Ride series. Additionally, Passengers are located in cities across the board, and completing routes allows players to collect Passengers. Players with the most and second-most passengers of a particular color score extra points! Does not require the original Ticket to Ride to play. 2-5 players. 30-60 minute playtime.

  • Item #: 020663
    Retail: $49.99
    Rainbow Price: $44.99
  • Item #: 018794
    Retail: $19.99
    Rainbow Price: $15.99
    An extension to Ticket to Ride Europe, this expansion includes 55 new tickets for 3 new variants: Europe Expanded, Big Cities, and Mega Europe, which utilizes all 55 new tickets in addition to the original 46 for a total of 101 routes! Warehouses and Depots are also added, which provide new opportunities and incentive for connecting to cities.
  • Item #: 017083
    Retail: $34.99
    Rainbow Price: $27.99

     As a family who loves Ticket to Ride (TTR), I am thrilled to see this game for younger children! This new TTR version is perfect for families or to play with little ones while older siblings play the big kids’ game! Simplified instructions and game play, along with a vibrant game board with familiar cities are geared just for your early elementary students. Each game is a stand-alone game. 2-4 persons. Average game play 15-30 minutes. ~ Deanne

  • Item #: TTREXP
    Retail: $69.98
    Rainbow Price: $59.95

  • Item #: 074929
    Retail: $19.99
    Rainbow Price: $15.99
  • Item #: 040710
    Retail: $79.99
    Rainbow Price: $71.99

    Ticket to Ride has gone international! This mega version of Ticket to Ride adds a new dimension to the game: boats. Players now must calculate their routes with the added necessity of collecting "Sail" cards (the boat equivalent of Train cards). While this may seem like a minor change at first, boats allow players to cross continents and connect tickets in unexpected ways! Harbors and Tour Tickets (tickets which require several cities to be connected in a row) add another way to gain points, making the game quite a bit more strategic. Play either side of the double-sided board: the whole world or the Great Lakes area. ~ Stephen

  • Item #: 018885
    Retail: $24.99
    Rainbow Price: $19.99
    Includes the majority of Africa from Nigeria to Madagascar. Features terrain-card bonuses. 2-5 players.
  • Item #: 018873
    Retail: $49.99
    Rainbow Price: $39.99
    Expand your train line all the way from Denmark to the northern frontier of Europe, building throughout Norway, Sweden, Finland, and a small portion of Russia and Estonia. The cold isn't the only danger in Scandinavia, though—narrow, remote routes occupy much of Western Norway and Northern Finland, with few connections directly across the map. Imitating the rough, mountainous geography are numerous tunnel and ferry routes stretching across much of the map. Perhaps some of those high-value tickets stretching across the mainland can help Sweden the deal… 2-3 players.
  • Item #: 018849
    Retail: $24.99
    Rainbow Price: $19.99
    Includes all of the Netherlands. Special features include bridges and toll routes. 2-5 players.
  • Item #: 018808
    Retail: $29.99
    Rainbow Price: $23.99
    Double-sided board, including the entirety of India and Switzerland. 2-4 players.
  • Item #: 018774
    Retail: $34.99
    Rainbow Price: $27.99
    Double-sided board. One side boasts a standard "Asia" board, meant for team play and 4-6 players. The other is a 2-5 player "Legendary Asia" map, which includes Singapore, Turkey, and Southern Russia.
  • Item #: 003287
    Retail: $44.99
    Rainbow Price: $35.99

    Double-sided board, with France on one side and the western half of the United States on the other. In the France half of this expansion, 2-5 players collect train cards and claim routes to complete tickets in hand.

    Designed for 2-6 players, the Old West expansion presents a new challenge as you can no longer build track anywhere on the board; instead you must pick a starting city and expand from there.

  • Item #: 003286
    Retail: $34.99
    Rainbow Price: $27.99

     As a family who loves Ticket to Ride (TTR), I am thrilled to see this game for younger children! This new TTR version is perfect for families or to play with little ones while older siblings play the big kids’ game! Simplified instructions and game play, along with a vibrant game board with familiar cities are geared just for your early elementary students. Each game is a stand-alone game. 2-4 persons. Average game play 15-30 minutes. ~ Deanne

  • Item #: 000373
    Retail: $39.99
    Rainbow Price: $31.99

    The double-sided board means two expansions in one! The United Kingdom map includes the entirety of England, Ireland, and Scotland, and introduces 116 new train cards, 57 destination tickets, and 47 Technology Cards which allow players to improve their trains. The Pennsylvania map stretches from Ontario in the northwest to Atlantic City in the southeast, and includes 50 new tickets and introduces 60 Stock Cards which allow players to invest in major Pennsylvania railroad companies upon completion of routes.

  • Item #: 070329
    Retail: $49.99
    Rainbow Price: $32.36

     

      You are a member of a noble family leveraging for power in European courts, ousting kings and dukes alike in favor of those partial to your cause. In this Ticket-to-Ride-like game, players take turns drawing and playing sets of colored cards (representing England, France, Germany, and Spain) to place nobles in cities throughout Europe. Intrigue Cards allow players to depose opponent’s nobles and place their own! This adds a wonderful layer of strategy and tension to the game. Acquire the most victory points by placing nobles in key cities and earning bonuses. Being the first player to acquire a noble in a city, having a noble in every city of a country, and having one of each type of noble (Marshal through King) earns bonuses. Three “Time Periods” also divide the game and allow for scoring: whoever is the most and second-most influential in a country gains major bonuses. When three periods are completed, final scoring takes place and the player with the most victory points wins. 2-5 players; 60 minutes.