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Items 1 - 22 of 22
  • Item #: 000003
    Retail: $8.00
    Rainbow Price: $0.00
  • Item #: 000002
    Retail: $0.00
    Rainbow Price: $0.00

    A new full-color catalog of selected fun stuff is available each year in October. Request yours!

  • Item #: 038921
    ISBN: 9781454914723
    Retail: $6.95
    Rainbow Price: $5.50

      Study wild animal tracks with gorgeous, life-size renditions perfected with acrylic paint and detailed pencil drawings. The brief text, multiple drawings and even life-size renditions highlight a good variety of North American animals: feline, deer, hooved animal, small animal, bear, reptile and bird tracks. In 7 different cases, life-size tracks of animals are included and four fold-out pages allow you to get up close and personal with the tracks. An ALA Notable book. 9x11.5”, 32 pp, sc. ~ Ruth

  • Item #: 055935
    Retail: $0.00
    Rainbow Price: $199.99
    Super sturdy white table features a white painted finish and solid panels on the sides instead of separate legs. Great for tracks, trains, cars, pretend play and more. 46.4"x 30"x 17.7" Please note that this item will ship separately from other items added at the same time. Sorry, no international orders.
  • Item #: 038278
    Retail: $0.00
    Rainbow Price: $1.95

    Your littlest vehicle lover will love these 2 ¾" Chubbies "baby vehicles." Perfect for little hands, these durable plastic cars, trucks, tractors and airplanes come in various primary or bright pastel colors. When ordering multiples, we will assort styles and colors.

  • Item #: 005794
    Retail: $6.99
    Rainbow Price: $5.95

    Sold individually: colors vary (black, red or blue). We'll assort on orders of one or more. ~Deanne

  • Item #: 031018
    Retail: $0.00
    Rainbow Price: $1.45
    At 2.75", these Mini Chubbies are great for the littlest hands! There are 7 different styles including a tractor, car, jeep, car, truck, airplane and helicopter. Styles and colors vary; If ordering more than one, we will assort.
  • Item #: 049179
    ISBN: 9780963742513
    Retail: $0.00
    Rainbow Price: $79.95

    This program was designed to help students unlock the English language. Once students log in, they may begin the lessons. It is recommended that they complete the lessons in order, but if you are using this for extra practice, they can choose which lessons they want to work through. Each lesson begins with a short, narrated introduction and explanation of the target concept. For example, in the adjectives lesson, the text and accompanying narration will define adjectives, give tips for recognizing them, and offer examples of adjectives in sentences. Afterwards, students will answer a few multiple choice questions to test their comprehension of the new material. Finally, students will complete an exercise in which they identify adjectives and other parts of speech in sample sentences. All of the exercises utilize complete sentences to help kids see how all of the skills relate to each other in context the way students will see them in books and the way they will use them in their own writing. The first CD-ROM Parts of Speech and Sentence Structure has around 30 lessons. Students in the fourth grade are expected to complete the first 15, students in the fifth grade should complete the first twenty, and students in the sixth grade or above should work through them all. After the first twenty lessons, there are reviews and a test to track progress and understanding. There is also a final test for students to take after all of the lessons have been completed. The second CD-ROM Punctuation and Mechanics - follows the same format as the first, with explanations, comprehension questions, and complete sentences to edit appropriately. It also includes around thirty lessons. 4th and 5th grade students should only start this CD-ROM after completing the allotted lessons from the Parts of Speech CD. 6th grade and above students should complete all lessons of both CDs. As students complete lessons on either CD-ROM, their scores are shown next to the lesson numbers on the lesson page, so they can see which lessons they've finished and you can decide which ones need more practice. The third CD-ROM offers additional reinforcement for the first and second CD-ROM in the form of workbook PDF pages with challenging sentences and essays for the students to label.Programs are for Windows only.

  • Item #: 017102
    Retail: $11.99
    Rainbow Price: $9.75

    Grab your boat and get ready to hit the high seas…or the bathtub, swimming pool, or beach! These fun little boats measure 5-3/4"L x 3-1/2"W x 2-1/2"H and include an adorable little duck captain figure. You’ll receive one of three assorted styles: green speed boat, blue launch boat, or orange race boat, our choice, but if you order more than one, we will try to assort. Tops are removable for easy cleaning and are interchangeable for mix and match fun!

  • Item #: 025874
    ISBN: 9781930514416
    Retail: $0.00
    Rainbow Price: $21.97

    Although this set of CDs is now published by Answers in Genesis, the tracks are in the same order. Disregard the references in the study guide to 'cassette tape numbers and sides,' and instead follow the divisions on the cds which are labeled by lesson titles.

  • Item #: 034593
    Retail: $0.00
    Rainbow Price: $0.15

    Keep track of your daily Bible reading by using the checkboxes to check off the chapters you have read. Whether you are reading in order or a little here and a little there, you will know what you have read and can make your way through the whole Bible. It even lets you know that to read through the Bible in one year, read 3 chapters a day and five chapters on Sunday. There is a place on the front of this 4.5 x 7 inch folder to write your start and finish date.

  • Item #: 013733
    Retail: $24.99
    Rainbow Price: $15.80

      Young players develop counting and motor skills as they move their snail game pieces around the board in this exciting game in which both the playing order and the number of dice rolled changes each round. The first snail to cross the finish line with one of each type of treasure wins the game. 18 track pieces lay out differently each time, creating a unique track every game – no “home track advantage” for these snail racers!

    1CHOKING HAZARD (1). Not <3yrs.

  • Item #: 028609
    Retail: $0.00
    Rainbow Price: $20.00

    In order to track your progress around the world as you read, this program suggests attaching story disks to a world map to mark where each story took place. Although ready to color disks are provided at the back of each book, this set comes completed, saving you the work. 55 colorful, laminated disks represent each story covered in the first three FIAR volumes. Disks come in a laminated sheet, ready to be cut out.

  • Item #: 028997
    Retail: $29.99
    Rainbow Price: $22.95

    Born out of the Game Show Network's ® program of the same name, this board game will challenge your Bible knowledge through varied, engaging challenges. Players form teams and can move in any direction around the board, answering trivia questions based on the color of space they land on. Name the book a verse comes from, identify the speaker of a quote, test your spelling of Bible words, answer multi-choice questions, determine if a popular phrase is from the Bible or not, Bible charades, order of the books – you get the complete Bible trivia test here! The dry-erase game board lets you keep track of progress right there as you play, and all the answers to questions are provided. 2-4 teams, with a playing time of 25+ minutes. ~ Zach

  • Item #: 022746
    ISBN: 9780753464205
    Retail: $7.99
    Rainbow Price: $5.95

    Keeping track of all the different rules of those little dots, dashes, and squiggles can be challenging to a young writer. When do I use double quotation marks? When do I use singles? When do I use a comma before a quotation? Thankfully, this book is here to help. With quirky illustrations, it introduces the various marks as characters, with bullet points for usage and an explanatory paragraph from the mark's perspective. You'll be introduced to the list-making comma ("I'm the ref who steps in and brings order," he says), the Parentheses twins, and the Possessive Apostrophe – and you'll remember them, too. An excellent handbook for kids. 64 pages, softcover. ~ Mark

  • Item #: 008108
    Retail: $15.95
    Rainbow Price: $14.75

    Hundreds of years of American history are revisited and celebrated on this professionally-made CD. A great sing-along album for the whole family, the 21 tracks appear in the following order: America, Chumash Welcome Song, Blow Ye Winds, Paul Revere Speech and Yankee Doodle, Star Spangled Banner, Paddle Wheeler, O Susanna, Goober Peas, When Johnny Comes Marching Home, Yellow Rose of Texas, ABC States Song, Turkey in the Straw, Home on the Range, Wabash Cannonball, Erie Canal, Statue of Liberty, Charleston, Take Me Out To the Ball Game, Speech Excerpt (1963) Martin Luther King, This Land is Your Land, and America the Beautiful. The booklet includes brief histories and lyrics for all the songs, and, in many cases, academic content standards, motor development, and extension activities. Catchy and patriotic, this will be a favorite. ~ Zach

  • Item #: 032398
    Retail: $13.00
    Rainbow Price: $10.50

    Now you can enjoy Catan with dice! A double-sided, color maps with score tracks features two different ways to play. Each sheet holds a map of Catan at the bottom and a building guide and scoring area at the top. The maps show a pre-set path of roads, settlements and cities, which have to be built in order, though you can choose different routes, and six knights around the outside. On the first scenario (which I favor!), each item to build is marked with a value of victory points that you receive for building it, with the values getting progressively higher as you move further around the map. Each player gets 15 turns to make as much progress as he can by rolling the six dice up to three times per turn in hopes of tossing the right combination of resources to build items. The second scenario has the same map but there are no values on the building items; the point system is the same as the board game, and you can also achieve largest army and longest road as you try to be the first player to reach 10 victory points. Includes 6 dice; pen/pencil for scoring not included. Also includes a QR code for playing directions. - Steph

  • Item #: 006891
    Retail: $19.99
    Rainbow Price: $19.75

    Finally, a puzzle that isn't flat! In fact, it's quite the opposite. It is a sphere! This means you'll be twisting it quite a bit in order to complete the puzzle. There are many different tracks inside the sphere, with obstacles along each. Follow the numbered path, and keep trying! It'll take more than one attempt to complete this challenge, and there seem to be many dead ends. Almost every angle, side, and rotation will be needed to move the little metal ball to the end... maybe if you rotate it, you can make it- oops! It fell off! It's fun to play it on your own or race against a friend with another Perplexus. I must warn you, however: it's completely addicting. You'll never want to let go of it once you start. ~ Stephen

  • Item #: 059861
    Retail: $19.99
    Rainbow Price: $16.50

    1,2,3,4,5,6 six colorful math games in one sturdy box! Students practice numbers 1-20, 1-100, place value 0-999, and addition and subtraction skills as they play the variety of games. Numbees features a hive on the board where each hexagon on the board holds a number between 2 and 17. Players start in the middle of the board, spin the spinner to show + or 1 to 3, and then move to the appropriate spot to make their way out of the hive. 1-100 Tracks is reminiscent of a train-themed Chutes and Ladders board as players spin the spinner to move up to 9 spaces. Landing on an arrow takes you up or down by 10. The Great Snail Race has two players rolling a die to race to the finish; certain spaces allow children to add or subtract small numbers to jump. In Place Value Round Up, players roll the die and move that amount of spaces, and then round the number on their new space either up or down to the nearest ten. Each ten holds a special instruction to follow if you round to it, such as moving extra spaces forward or backwards. Number Dominoes have children match addition and subtraction facts to numerals and pictures. The last game is really more of a manipulative, holding different colored hundred, ten, and one cards on a ring, each with 1-9 in order to create numbers up to 999. The bottom card has a visible tab that has hundreds, tens, and units written on it, so students can see which number is in which place. Parents and teachers can use it to play "Guess My Number." Most pieces are made out of thick, coated cardboard to last though many uses.

  • Item #: 048360
    Retail: $24.99
    Rainbow Price: $14.95

    If I were to give you these four clues "Elijah," "Esau," "Jacob" and "Nazarites," could you tell me which one didn't belong? How about the connection between the other three? Not one of those feel-good, easy-cheesy Bible games with answers like "church" or "pew," this game will have you dredging the trenches of your memory looking for solid (and many times obscure!) facts straight from the pages of the Bible. Fun and educational, it works like this - the board features a triangle-shaped track with 30 spaces along which players move forward for correct answers, but may have to, in certain situations, move backwards for incorrect answers. Players are given four clues, and they must decide, for 1 point, which of the four doesn't belong, and for 3 points, the connection between the other three. They must always answer in this order; players cannot get points or name the connection without first eliminating the one that doesn't fit. If a player answers both parts correctly, they continue to get questions until they answer part of a question incorrectly. Bonus points are available for the next player to "steal" that question. "Give" and "Take" questions add an extra element to the game; if the player receiving a question doesn't know the answer (and thinks another player may not either!), they can slap down one of their "Give" cards and assign it to them. If that player doesn't answer both parts correctly, they must move backwards four spaces, but if they do answer correctly, they move forward four. If it's not your turn, but you know the answer and the receiving player hesitates, slap down your "Take" card and shout out your answer. If you get it right, move forward 4 spaces, but be careful - if you don't answer the whole thing correctly, you move backwards 4 spaces! With 500 double-sided cards, for a total of 1000 questions, players will be scrambling to study their Bible before the next play date! References for each fact are given at the bottom of each card in italics if you'd like to research anything. (Oh, do you want to know the answer to the puzzle – or have you already figured it out? The one that doesn't belong is "Jacob" – because the other three are hairy.). For 3-6+ players, game time is approximately 40 minutes. ~ Megan

  • Item #: SSRWL1
    Retail: $264.87
    Rainbow Price: $224.95

    Considering the approach, ease of use, content, child-appeal, benefits, effectiveness and cost of all the phonics programs we were familiar with, Sing, Spell, Read & Write was our choice for personal use. We have used several programs and read about many others. Although we didn't use this program in total with our children (because we extended the spelling, used italic handwriting instead of ball and stick, etc.) we did find it the most used and useful of those we tried. AND the results were wonderful! If you're looking for something to really lay it all out for you, something that works, is easy to use, and will have your child singing the letter sounds in days, followed closely by actually reading...this is what we recommend! Here are some of our reasons:

    The "raceway" theme is very appealing and motivating to children, who love tracking their success via race car around a track as they complete the 36 steps to independent reading.

    The songs are unquestionably contagious - children will sing and sing and sing and learn their letter sounds, long and short vowel sounds, blending vowels and consonants, and digraphs almost effortlessly - and enjoy it! That is, if you can bear to listen to it sung over and over, multiplied by x times the number of children using it throughout the years.

    The 17 phonetic, full-color storybooks cover all 36 steps, providing immediate, rewarding reinforcement for the decoding skill just learned. This makes good sense.

    The games are not just fluff, but real fortification of phonetic skills. They are more fun, however, if you can play with more than one child.

    The teacher training videos included in the set will greatly aid you in understanding/teaching the phonics program - and give you the confidence to do it!

    Included is a complete, phonetic spelling program dove-tailing with the phonetic constructs being learned and a complete handwriting program (if you use ball and stick manuscript).

    thick, four-color workbooks include grammar and creative writing

    phonics songs are contained in both cassette and CD formats

    The two workbooks and the assessment book included in the set are the only consumables in the program. Replacements must be ordered from the publisher.

    To be honest, we have just a few quibbles :

    1. Some of the tapes/voices are not as clear or distinct as a perfectionist might demand. Some may go a little too "fast" for your taste - notably the ferris wheel song used to practice blending sounds smoothly. For us, this was a plus, since we kept at it until we could keep up with the song, resulting in perfect blending!

    2. The "prizes" included are...well...rather cheesy at best and who needs 4 or 5 yo- yos, several plastic magnifiers, multiple thin plastic bracelets, and numerous plastic sack puppets? When using with one child, one of each would do nicely. To alleviate this, see our special offer below.

     

  • Item #: 039421
    ISBN: 9780425111062
    Retail: $15.00
    Rainbow Price: $10.95

    If you are serious about providing your children the tools to observe, enjoy, and survive in nature, this book will be an invaluable resource. Some of the same information is presented here as is found in Wilderness Survival above, but the emphasis here is more on learning those skills and passing them on to your children. The book is written to parents as teachers, not to children themselves, so you will need to read through it first (and maybe practice a little) before you can begin teaching. It is not a "pick-up-and-go" kind of resource rather it is an investment of time for you and your children. The book is presented in two parts; in Part One, the emphasis is on awareness, and in Part Two, the emphasis is on survival. According to the author, awareness is the root that all nature survival skills stem from; without it, we cannot fully observe, appreciate or understand nature. Working against awareness are the contrivances of modern life, including television, books, regimented school routines, and video games. Although this is a skill that is difficult to "teach" in the traditional way, the chapters in this section offer parents ideas and suggestions to help children learn this skill, and identify hindrances that can prevent our awareness. Chapters in this section cover the senses, "moving" in nature (or how to quietly walk to observe), tracking, observing animals and plants, and observing nature around the home. Several games to teach awareness are also included. The second part of the book follows the same order of importance as Wilderness Survival. After an introduction that offers advice on teaching children survival skills in a positive way, chapters cover "lostproofing" (or how not to get lost), basic camping skills, finding or building shelter, finding and purifying water, building and maintaining a fire, finding and preparing food, taking care of the earth, survival games, and safety and first aid. As in Wilderness Survival, outdoor living and survival skills are the author's way of life. If you've never even been camping, his whole philosophy can be overwhelming; however, there is tons of practical information here, and it's presented in an equally practical but fascinating way. 228 pgs, pb. – Jess