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Items 1 - 30 of 720
  • Item #: 059213
    Retail: $0.00
    Rainbow Price: $2.99

    Inexpensive 2" tins contain Holiday-inspired putty in one of three styles: Candy Cane, Snow Angel, or Winter Cabin. Sorry, no choice, but if you order more than one, we will try to assort.

  • Item #: 033317
    Retail: $12.99
    Rainbow Price: $10.50

    The crystal hedgehog is a great way to get kids interested in science! They can watch the crystals grow and have a cute hedgehog to display in their room. It has simple, easy-to-follow instructions, and the crystals only take one day to grow. Assorted colors of pink, red, green and blue; sold individually. We’ll assort on orders of more than 1. ~ Stephanie
    CHOKING HAZARD (1). Not <3 yrs.

  • Item #: 041822
    Retail: $1.11
    Rainbow Price: $1.05

    Colors include yellow, pink, orange, and blue. Sold individually; styles vary. We'll assort on orders of more than 1.

  • Item #: 050256
    Retail: $12.45
    Rainbow Price: $9.95

    Growing up playing Rack-O, I was super excited to see this classic family game added to this year's catalog! Each player is dealt 10 cards to place in a rack with slots numbering 5-50 (counting by fives). The first card that is dealt is placed in the 50 slot, the second 45 and so on down the line until you reach the number 5 slot. The remainder of the deck is then placed face down in the middle to be used as the draw deck. Each card pictures a number ranging from 1-60, making the object of the game to be the first to organize your cards from the lowest number to the highest. Numbers need not be in consecutive order (although additional points can be rewarded for runs), but each card must be lower than the one that follows. An example of a "Rack-O" might look something like this: 3, 12, 13, 32, 36, 41, 48, 49, 52, 60. To achieve this players take turns drawing cards from the deck to replace unneeded cards currently in their rack. Contents include 4 plastic racks and 60 cards. 2-4 players. - Tasha

  • Item #: 024743
    Retail: $0.00
    Rainbow Price: $1.50

    These amazing temporary tattoos change color in sunlight! Each pack comes with three sheets of designs in one of three themes: dinosaur, butterfly, or outer space. Sold individually, styles vary. We’ll assort in orders of more than one. ~ Rachel

  • Item #: 006891
    Retail: $19.99
    Rainbow Price: $19.75

    Finally, a puzzle that isn't flat! In fact, it's quite the opposite. It is a sphere! This means you'll be twisting it quite a bit in order to complete the puzzle. There are many different tracks inside the sphere, with obstacles along each. Follow the numbered path, and keep trying! It'll take more than one attempt to complete this challenge, and there seem to be many dead ends. Almost every angle, side, and rotation will be needed to move the little metal ball to the end... maybe if you rotate it, you can make it- oops! It fell off! It's fun to play it on your own or race against a friend with another Perplexus. I must warn you, however: it's completely addicting. You'll never want to let go of it once you start. ~ Stephen

  • Item #: 065308
    Retail: $0.00
    Rainbow Price: $2.95

    These 5 oz. containers come in assorted colors: blue, green, purple and pink. The small plastic container can be used as a mold and looks like part of a castle wall. No color choice is available, but we will assort if you order more than one.

  • Item #: 019788
    Retail: $0.00
    Rainbow Price: $39.99

    Convert any flat surface into a tricky stepping-stone path! These durable plastic "stepping stones" can be set up in any safe-to-play environment, turning a simple walk across the living room into a balancing journey. These five stepping stones come in two sizes, large and small, and can be set up in any order to create a variety of courses indoors or out. Each plastic stepping stone is light enough for kids to place and pick up but supports up to 175 pounds. Far less dangerous and inconvenient than hopping across a real river, they offer an opportunity for fun, balance, and motor skills.

  • Item #: 069961
    Retail: $13.49
    Rainbow Price: $12.75

    Since 1956, children and adults have enjoyed watching ant colony activity with this classic kit. The “farm” is a clear upright rectangular frame thin enough that the activity of the ants is viewable from the outside. Ants form various tunnels through the substrate as they go about their daily routines. Frame is break-resistant and escape-proof. Harvester ants must be ordered directly from the manufacturer (for shipment in continental U.S. only) which includes a shipping fee. 9” x 14.25” x 1.5”.
    CHOKING HAZARD – Small parts, not for children under 3.

  • Item #: 004129
    Retail: $15.95
    Rainbow Price: $13.75

      Beautiful mermaid dolls bring enchanting fun to the pool or tub! Similar to Lil’ Fishys (from the same manufacturer), these intricately adorned little mermaids swim, dive, and flip under the water. Simply adjust the position of the tail to change the way they swim. These little dolls are pretty robust and hold up to lots of use! Assorted style; if you order more than one, we will assort. Requires 1 AAA battery, not included. ~ Megan

    1CHOKING HAZARD (1). Not <3yrs.

  • Item #: 012925
    Retail: $31.99
    Rainbow Price: $25.59

    This game has seen plenty of use at our house over the years. A unique board features maze cards which are alternately fixed or movable. On each turn, a player slides the "extra" maze piece into a moveable row, which opens or closes passageways on the board. He can then move his marker to, or closer to, one of his treasure cards. The goal is to collect each of the treasures, in order, pictured on cards dealt him at the beginning of the game. It's not easy to plan, though, as each move changes the layout of the maze! A player must visualize how each of his 12 possible moves will most advantageously affect the maze. Games take only 20 minutes or so and are for 2-4 players. Another Parents' Choice Award winner.

    Note: Some of the symbols used may suggest magic or mysticism. For this reason, we include two identical sets of stickers for you to place over any objectionable symbols. Also, you can easily swap out the 4 "wizard" pawns with playing pieces borrowed from other games in your closet (or your toy chest). This is such a well-designed and unique game that we would hate to see it overlooked for this reason.

  • Item #: 074069
    Retail: $0.00
    Rainbow Price: $3.99

    This paraglider measures over 18” wide and 9.5” tall and flies over 100 feet! It launches easily with the included elastic band launcher. A tiny plastic figurine is attached in a gliding position. Colors include orange, blue, yellow, and green. Sold individually; we’ll assort on orders of more than one. ~ Emily G

  • Item #: 010992
    ISBN: 9781933339009
    Retail: $17.95
    Rainbow Price: $11.35
    In the quest to cover a little of everything from a particular time period AND present it at a level that a younger child can understand, most elementary history texts are, well, probably just a bit lacking in the exciting and shall we say “interesting” department. At least, I found it as such when I was much younger, although it led me to do a lot of self-reading to complete the picture in the areas that interested me. Susan Wise Bauer attempts to remedy this difficulty in presenting a chronological history to the younger set using a classical approach to history. The Story of the World is structured around a text and a curriculum guide/activity book that serve as a springboard for your futher history explorations. The readings in the text provide a background of the time period covered, augmented by the use of the guide, which contains review questions, suggestions for supplemental readings, appropriate literature selections, and also map activities, coloring pages, as well as an abundance of projects that span history, art, and science that are sure to excite the student.

    The text itself serves as the starting point and backbone of each unit. Each chapter covers a particular time period, and is placed in chronological order. For example, in Volume One: Ancient Times, Chapter One begins with “The Earliest People” followed by chapters detailing periods of Egyptian, Sumarian, Jewish, Babylonian, Assyrian, Indian, Chinese, African, Egyptian, Phoenician, Greek, Persian, Native American, Roman, Christian, Celt, and Barbarian history. The book goes in strictly chronological order, so one time period of a civilization will be covered, and then a different civilization may be covered, returning to another era of the first civilization later, to encompass a significant historical event of that civilization. Each chapter is further split into smaller, more bite-sized amounts that lend themselves well to a younger attention span. The chapters are presented at a level they will understand, but at the same time, find fairly absorbing. History is presented in more of a story-type format that they will appreciate, and the author emphasizes that the book is not intended to give a complete overview of the time period, but rather to give the student a chronological order of major events and an appreciation and understanding of different cultures while presenting it in a way that will foster an enthusiasm and enjoyment of the subject matter. For example, while not every ruler of a civilization may be named, along with major accomplishments, an overview of the period highlighting important events and rulers, along with details of how the people in the civilizations lived comprise the short chapters. Mythical stories as well as historical fiction-type passages about young children from different cultures are woven into the narrative to stimulate further interest. These almost story-type chapters are meant to be read aloud to younger children, or those with reading difficulty, while good readers and older children can read or take turns reading the chapters aloud.

    When a chapter has been completely read, you and the students then turn to the curriculum manual/actvitiy guide. At the beginning of each chapter in the guide, corresponding page references are given from four recommended supplements Kingfisher History Encyclopedia, The Kingfisher Illustrated History of the World, The Usborne Book of World History, and the Usborne Internet-Linked Encyclopedia of World History. These selections further flesh out the history lessons, particularly for those periods or civilizations where less supplemental reading is available. When all the chapter reading has been accomplished, the next order of business are the reading comprehension-type review questions for each chapter section. Following the questions, the student is asked to summarize the chapter in a few sentences. The author again stresses that important facts be included in this narrative, but not necessarily every single one. A few sample narrations are also supplied for each section. The student’s narrative is then written, illustrated with his/her favorite part of the lesson. The narratives can be collected and put into a loose-leaf binder, to create the student’s own world history. After these activities have been completed, a list of readings chosen to supplement and complement the history lesson are supplied, as well as a following list of corresponding literature suggestions to further flesh out the lesson, with books telling stories from that era. Author, publisher, copyright date, and a sentence summary of each book are given for ease in locating the book.

    Now for some real hands-on work! The activities commence with “Map Work,” where a map of the appropriate area is supplied, and the student identifies and marks pertinent areas, routes, and features. The geography section is normally followed by a coloring page, highlighting some aspect of the history lesson, or some other word activity. Finally, the chapter closes with a selection of projects to do to really “get into” the featured civilization or time period. These may be arts, crafts, writing, or science projects, or just fun supplemental activities. Most require only common household supplies and art supplies such as paints & paintbrushes, boxes, newspaper and waxed paper, self-drying clay, etc. Several projects are provided for each chapter, covering a wide range of activities. These could include anything from building your own hut to making your own cunieform tablets, mummifying a chicken, brick-making, baking an African or Greek feast, purple dye, an erupting volcano, an olympic wreath, a Native American sand painting, a Roman chariot, making paper, and LOTS more. When you’ve covered the chapter content as much as is desired, move on.

    While the breadth of activities and readings may seem overwhelming or time-consuming, keep in mind that not every suggested book needs to be read, and not every single project needs to be completed. (But Mom, can’t we embalm the chicken today?) Spend as much time in an era as suits the students, pacing yourself to cover everything that is of interest. The structure of the curriculum makes it especially easy and enjoyable to use with several children in this age range, although I’m sure the older kids would love to get into it too!

    Volume One was revised in 2006 and now features more illustrations, maps, several timelines and additional parent/teacher notes. The text is paperback, and the Curriculum Guide/Activity Book is a bound paperback. - Jess

  • Item #: 030935
    Retail: $14.99
    Rainbow Price: $12.95

       This is so much fun, I could hardly put it down! Compose Yourself is a deck of 60 cards printed on a transparent plastic. On each card is a grouping of notes (A measure in 4/4 time) arranged in a seemingly random order. However, you can rotate them 180 degrees and get a new grouping of notes. Flip them over to the backside, and you get two more different measures. Even though there are 60 cards, it’s almost like getting 240 cards!

      Each card position has a code number in the top right corner. You can go on the publisher’s website, enter the codes in any order you like (Up to 16 codes, 4 rows of 4 measures), and hit play. Your composition will come to life as you hear a full symphony, marimba, or both play your song! I grabbed four cards at random, and used every position of the four cards. The resulting song was so pretty and soothing, and it was so easy! The website allows you to tweak your composition as you go by selecting each card individually and allowing you to digitally flip or rotate it with ease. You can even save the song to review later, download an MP3, or print sheet music! I recommend having a piece of paper nearby so you can write down the codes for your favorite sounds, but it’s likely you will love them all. What a fun gift for the young music lover or aspiring young composer! Includes 60 cards in a drawstring storage pouch. - Laura

  • Item #: 059861
    Retail: $19.99
    Rainbow Price: $16.50

    1,2,3,4,5,6 six colorful math games in one sturdy box! Students practice numbers 1-20, 1-100, place value 0-999, and addition and subtraction skills as they play the variety of games. Numbees features a hive on the board where each hexagon on the board holds a number between 2 and 17. Players start in the middle of the board, spin the spinner to show + or 1 to 3, and then move to the appropriate spot to make their way out of the hive. 1-100 Tracks is reminiscent of a train-themed Chutes and Ladders board as players spin the spinner to move up to 9 spaces. Landing on an arrow takes you up or down by 10. The Great Snail Race has two players rolling a die to race to the finish; certain spaces allow children to add or subtract small numbers to jump. In Place Value Round Up, players roll the die and move that amount of spaces, and then round the number on their new space either up or down to the nearest ten. Each ten holds a special instruction to follow if you round to it, such as moving extra spaces forward or backwards. Number Dominoes have children match addition and subtraction facts to numerals and pictures. The last game is really more of a manipulative, holding different colored hundred, ten, and one cards on a ring, each with 1-9 in order to create numbers up to 999. The bottom card has a visible tab that has hundreds, tens, and units written on it, so students can see which number is in which place. Parents and teachers can use it to play "Guess My Number." Most pieces are made out of thick, coated cardboard to last though many uses.

  • Item #: 037639
    Retail: $0.00
    Rainbow Price: $0.30
    Whether your children have smaller hands that struggle to hold the original sized pencil grips or an older child who is not quite ready to write without the support pencil grips provide, this alternative pencil grip may fit your needs perfectly. Measuring a petite ¾" in length and nearly ¾" in diameter, this soft rubber grip slides easily into place on your pencil and is adaptable for right- or left-handed writers. Colors vary; if you order more than one, we will assort. ~Deanne
  • Item #: 064428
    Retail: $19.99
    Rainbow Price: $16.95

       From the Make-a-Plate people, this kit gives you more options for your art work! Inside the kit are 10 round templates to color and a set of washable markers. When you are ready to order your customized product, scan and upload your favorite piece of artwork to Makit.com (JPEG files at 300dpi) where you will choose a background color (where applicable) and your product. Your personalized keepsake arrives in 7-10 days. You choose 1 of the following items: 10” melamine plate, 12 oz. melamine bowl, 20 oz. stainless steel water bottle, 20 oz. double-wall plastic travel tumbler, 7” tablet sleeve/make up pouch, or an 11” x 17” two-sided laminated placemat. Your kids will love to use their custom-made items, or use them for gifts at the holidays. Grandparents will love it! Shipping not included. ~Sara

  • Item #: 045567
    Retail: $34.99
    Rainbow Price: $29.95

    Geometry meets Chess meets Math; that's the best way to describe this intense strategy game. Each player begins with 10 geometric shapes, such as Cubes, Cones, Pyramids, etc. These pieces all have three traits associated with them: Volume, Area, and Flat Surfaces. These are ranked in order from "most" to "least"; higher-ranked pieces capture lower-ranked pieces. So, while Squares may have the largest volume for their size, Cones have the largest area, and the Dodecahedron has the most flat surfaces. But the trait used to determine "piece strength" changes over the course of the game; for example, if the strength changes from Area to Flat surfaces, a Cone will drop from Rank 1 (most powerful) to Rank 8 (least powerful) in the blink of an eye! Players also receive two "special" shapes: the Sphere and the Helix. The Helix trumps all other pieces, while the Sphere is trumped by all other pieces. Piece by piece, players move one or two spaces across the board capturing and avoiding other players' pieces until their (defenseless!) sphere reaches the center of the board. The first person to do so wins the game. While the primary focus of this game is strategy, players will pick up a quick-reference knowledge of shapes & geometry along the way. For 2-4 players; 45 minutes.

  • Item #: 043721
    Retail: $0.00
    Rainbow Price: $3.95

  • Item #: 024666
    Retail: $0.00
    Rainbow Price: $7.00

    This rocket is powered by baking soda and vinegar and launches over 5 meters! It provides a fun science experiment that can be done over and over again. Comes in orange and purple. We’ll assort in orders of more than one. ~ Rachel

  • Item #: 071097
    Retail: $0.00
    Rainbow Price: $9.95

  • Item #: 070735
    Retail: $10.00
    Rainbow Price: $8.50

       Kick, bounce or toss these rubber playground balls for hours of outdoor fun! Measuring 8.5” in diameter, the balls come with a textured cover for easy gripping in any weather conditions. Comes inflated with instructions for inflating if necessary. Offered in 2 options, bright colors (assorted colors we will assort on orders of more than one) or the USA ball which has red and white stripes on one half and a blue background with white stars on the other half. Kickball, 4-square and even a daring game of dodge ball can be mastered with these great balls from Franklin Sports. ~ Deanne

  • Item #: 064867
    Retail: $0.00
    Rainbow Price: $7.00

    Fabulous quality, sheen and color selection! These metallic colored pencils by Faber-Castell® are by far my favorite and yes, I have my own set at home…hello, adult coloring books. The metallic pigment is impressively intense and shows up great on white or black paper with smooth bendability and pigment overlay. Kids, better make sure mom orders her own set or yours will go missing! Pencils feature a hexagonal-shaped barrel and are made of reforested wood. 12 count. ~ Emily

  • Item #: 006213
    Retail: $44.95
    Rainbow Price: $41.95

    So, you're writing stories in English class, and your reluctant writer is whiny and reticent. "Why do we have to write stories? I can't think of anything!" If you can't get them out of their writing slump by suggesting "Well, let's brainstorm," or "Look around you for ideas," just say (with a twinkle in your eye) - "Forget it, let's just play a game instead." Of course, five or ten minutes later they'll realize they're not getting off the story-writing hook, but they'll probably be enjoying themselves so much they'll forget to pout. The game format is similar to most board games your family plays, with a large board featuring a wandering path from beginning to end. Besides a die, scoring pad and markers, the game features eight decks of story element cards and a story outline pad. Basically, as players move along the board, they will collect specific story element cards, and weave them into a story. Card decks are clearly labeled and include topic sentence, plot, character, setting, description, dialogue, lesson, and resolution cards. At the beginning of the game, each player receives a topic sentence. This is the only topic sentence card they will receive, and should be used towards the beginning of the story. As they roll the die, they will land on spaces labeled with the names of corresponding story element cards, and will draw the top card from the stack. By the end of the game, they should have at least one of each element card, and at least five description cards. Then, the writing begins! Choosing from their collected cards, the writer decides which cards he wants to incorporate into his or her story, and writes them onto the outline sheet. The outline begins with the topic sentence, and features blanks to fill in for each part of the story. Under "Setting", they must determine the "where", "when" and descriptors. Under character, they must identify the good guys and the bad guys, and describe both. For the plot, they must identify the problem, and decide on the order of events. Under "Resolution" and "Lesson", they will decide how the "Resolution" and "Lesson" cards they chose relate to their story, and how it all wraps up. Now, players each have a good framework for a story; the trick is now fleshing it out into an actual short story, which may be easier at this point, since a lot of the "unknowns" have been identified. A scoring sheet will help Mom decide if the story included all the necessary components, and will inspire kids not to skimp on the "less exciting" stuff. Since inventing characters, conflicts and settings sometimes takes a lot of steam out of even the more enthused young writers, I would imagine that taking that pressure off of them in this way would free up their imaginations to write a much more well-rounded, exciting story. I'll bet that even Mom and Dad will want to play this one! - Jess

  • Item #: 073386
    Retail: $19.99
    Rainbow Price: $17.00

    Two opposing teams of spies enter this code-cracking arena… Only one emerges victorious! In this veritable verbal volley, each team sits opposite their 4 privy “code words.” These 4 words match to numbers 1-4. To begin a round, each Encrypter (one per team) draws a card with a 3-character sequence, such as “4-1-2.” Suppose White Team has these words in order 1-4: “Bottle,” “Camera,” “Egg,” and “Tape.” The White Encrypter may think of and announces the following clues: “Sticky,” “Glass,” and “Picture.” Other players on the team then guess the intended sequence. If the revealed sequence matches the team’s guess, no penalty is given – but if the guess is wrong, the team gets a miscommunication token! Two tokens and a team loses.

    Meanwhile, Black Team makes a note of the clues and sequence; in this way, both teams keep a running tally of their own and their opponent’s clues. In future rounds, this becomes important as each team gets the first chance to “intercept” the other team’s sequence! Successfully intercepting two messages earns that team a win. Compared to Codenames, this provides an interesting twist on word-guessing: Encrypters must make their clues obvious enough for their own team to guess, but vague enough to prevent the opposing team from intercepting the sequence! Encrypters can also use phrases or other “passcodes” (within the realm of reason) to further obscure intent. Overall, a fantastic party game for any synonym sleuth! For 3-8 players; 15-45-minute playtime.

  • Item #: 065686
    Retail: $16.99
    Rainbow Price: $14.95

  • Item #: 032008
    Retail: $24.99
    Rainbow Price: $18.95

    Everything a kid would need to open their own little restaurant for siblings or friends! Set includes 10 pieces of play food (yogurt, steak, pancake, toast, egg, strawberry, blueberries, peppers, asparagus, and milk), a colorful menu (divided into food groups), two colorful, double-sided placemats with fun activities, guest check, and play money (bills and coins). Order up! ~ Megan
    CHOKING HAZARD (1). Not <3yrs.

  • Item #: 024672
    Retail: $0.00
    Rainbow Price: $4.00

    Grow your own crystals in a test tube with this mini science kit! Includes a test tube with a metal lid and colored crystal powder. Sold individually, styles vary. We’ll assort in orders of more than one. ~ Rachel

  • Item #: 005369
    Retail: $15.99
    Rainbow Price: $12.50

    These harmless foam swords may not look sharp, but they’re enough to vanquish those imaginary dragons and “slay” your foes! Each sword blade is decorated with stitched gems and liquid knit to give a shiny metallic appearance. Assorted colors (gold, silver, and silver blue), our choice. If you order more than one, we will try to assort. ~ Megan

  • Item #: LWOTKS
    Retail: $0.00
    Rainbow Price: $23.95

    Offering everything you need for successful handwriting across the curriculum, this package includes the Handwriting without Tears (HWT) student workbook, writing journal and the newly released Building Writers workbook. Handwriting teacher guides are sold separately and the Building Writer’s teaching resource is available as a free download on our website. Books are color-coded by grade, keeping them easy to organize if ordering more than one set. Conquer your busy homeschool day by having all the necessary components at your fingertips. ~ Deanne