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Jump Math

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Items 1 - 14 of 14
  • Item #: 018182
    ISBN: 9780064467216
    Retail: $5.99
    Rainbow Price: $4.75
    (fractions)
  • Item #: 017319
    ISBN: 9780395557013
    Retail: $6.99
    Rainbow Price: $5.50
  • Item #: 005654
    ISBN: 9780399528095
    Retail: $17.00
    Rainbow Price: $11.95

    Resulting from his work with dyslexics, Ron Davis (author of The Gift of Dyslexia) has developed effective techniques to address other learning difficulties often associated with dyslexia - ADD, dyscalculia (trouble with math) and dysgraphia (trouble with handwriting). Coming to an introductory understanding of the learning theory behind these techniques has literally reoriented my thinking on the subject - and reorientation is what his methodologies are all about. It all has to do with whether we utilize verbal conceptualization (thinking with the sounds of symbols and words) or nonverbal conceptualization (thinking with visual images). Dyslexics are primarily picture thinkers; but this method of thinking is subliminal - faster than the person can be aware of - and therefore most dyslexics are not aware of what their minds are doing. When an individual becomes disoriented (such as happens when you look at an optical illusion), perception becomes distorted. Many picture thinkers learn to use disorientation very early in life and it seems to work - until the child starts school, that is, and tries to learn the symbols of language. A picture thinking child will encounter so many sources of confusion in a single sentence that disorientations spontaneously occur, one after another. If the main problem is with reading, the child is labeled dyslexic. If the disorientation causes his sense of time to distort and his attention to jump around, he has ADD. If it affects math, he has dyscalculia. If it causes bad handwriting, he has dysgraphia. By showing a dyslexic how to turn off the disorientations at the moment they occur, and then helping him find and master the symbolic information that triggered the disorientation (and the majority of this book is detailed instruction in how to do this), the reading, math, writing, and spelling problems begin to disappear. Janice

  • Item #: 018671
    ISBN: 9780761178927
    Retail: $13.99
    Rainbow Price: $9.95

    This collection of Mensa-sanctioned puzzles and brainteasers features 365 word, math, and logic puzzles designed to jump-start your brain for the day.

  • Item #: 057993
    ISBN: 9780375430480
    Retail: $18.99
    Rainbow Price: $13.95
    (description by publisher - stay tuned for our own!) Building a strong foundation in basic math is essential as kindergarteners prepare to advance to more difficult math concepts. The activities in this 3-in-1 Super Workbook are designed to help your student become familiar with numbers and counting, patterns, shape recognition, measurement, and more. They will help your child catch up, keep up, and get aheadand best of all, to have lots of fun doing it! Here are some of the great features you'll find inside: BASIC MATH Pond Crossing To help the frog jump across the pond, children follow a path of numbers, reinforcing number sequence. MATH GAMES & PUZZLES Picking Pairs Drawing lines to connect objects that belong together, like a paintbrush and watercolor set, pail and shovel, or animals with their homes, sharpens sorting skills. SHAPES & GEOMETRY Off the Wall By matching framed pictures to faded shapes where they used to hang on a wall, children reinforce their knowledge of shapes. Give your child's confidence a boost with Kindergarten Super Math Success!
  • Item #: 052605
    ISBN: 9780486484051
    Retail: $9.99
    Rainbow Price: $8.25

    Each one of these 50 unique mazes depends on simple math skills to navigate successfully through. Early mazes involve following patterns, matching objects to number numerals, or simple counting and the book progresses in difficulty until ending mazes require simple addition and subtraction, skip counting, and picking up a certain number of objects along the way. Each colorful maze has a different engaging story such as helping a blackbird pick bunches of cherries, guiding Collie the sheepdog through the pasture to say hello to exactly five sheep on her way, or jumping Bobby bug on toadstools with only odd numbers. - Steph

  • Item #: 021556
    ISBN: 9780764141324
    Retail: $14.99
    Rainbow Price: $11.95

    This book has some overlapping content with E-Z Arithmetic. Theres a short review of the four basic operations in chapter one, but then it jumps right into fractions, decimals, percents, beginning algebra, factoring, equations, geometry, tables and graphs, word problems, and probability and statistics. Explanations of concepts and terminology are clear and to the point. Algebraic processes, such as graphing a linear equation or solving a quadratic equation, are systematically broken down and presented as step-by-step procedures. Steps in worked examples are correspondingly numbered for clarity. Each chapter includes a pretest, a posttest, and numerous practice sets. The answer key also provides solutions for more difficult practice problems. 230 pgs. ~ Anh

  • Item #: 032483
    ISBN: 9781603575003
    Retail: $8.95
    Rainbow Price: $5.95
    (description by publisher - stay tuned for our own!) Ahoy maties! Jump aboard our ship as we learn about the tale of Blackbeard the pirate. Are you scared of pirates? Blackbeard was a pirate with lots of treasures. He hid his treasures so well some of them still havent been found. Embark on a scavenger hunt and you may just find some. In this book youll not only learn about pirates, but youll also learn how to use distance to decide how far apart pirate ships are and how far you are from the treasure. Concepts include metric and customary units of length, unit conversion, and how to compare distances.
  • Item #: 044008
    ISBN: 9780982815618
    Retail: $24.00
    Rainbow Price: $21.95
    Some of the most important activities little ones can do are those that develop motor skills both fine and gross motor and this book provides great suggestions for activities to build those skills at home. The first section of the book explains how young children learn and develop. The second part of the book includes the 40 active-learning programs. Each two-page program consists of an overview on the area of learning, list of materials and set-up (if applicable), the actual activities (3 or more per program), tips for adjusting the activities, variations, related resources games and books that will provide more help in certain developmental areas, and further information such as definitions, etc. For example, the first program is Amazing Animal Tricks. Children will improve strength, balance, coordination, and body awareness, along with improving visual skills, understanding position and direction words, and following directions. This program incorporates the use of stuffed animals from around your home and a small blanket or large towel. Choose from five outlined activities Silly Moving, Moving with Direction, Jumping Over, Animal Toss, and Animals Books. Suggestions are included for improving math skills and helping your child succeed. Further Information includes explanations for the movements and skills needed to perform the activities. The third section of the book offers lists of the early learning standards that the activities meet. For parents who want a good resource for activities with their little ones, this book packs a lot into the pages. Activities for the purpose of development will stimulate and entertain for hours. Turn off the television, put the computer and iPad in sleep mode, and get up and move with your children. ~ Donna
  • Item #: 054874
    Retail: $15.99
    Rainbow Price: $12.95

    This one might be too pretty to be a math game! The smooth colorful tiles, the chunky die, the cone-shaped pouch it all adds up to a game that begs to jump off the shelf and be played. In the game, 2-5 players all use their tiles to add onto a central number crossword made up of tiles. At the beginning of the game, the die is rolled to find the key number. This will be 3, 4 or 5. Players will each draw eight tiles to start, and the first player uses as many of their tiles as possible to build a row that not only adds up to a multiple of the key number, but doesnt repeat any color of tile. So if the key number is 5 you could lay down a green 1, an orange 9, a purple 3 and a red 7. The total of the tiles is 20, which is a multiple of five, and no color is used more than once. The next player then uses as many of their tiles as possible, while adding onto the first players row. You can also add more tiles to an existing row, as long as you dont break the color or number rule. The game ends when all tiles have been used that can be used, and the player with the most points wins. Variations for other versions are also included.

  • Item #: 031576
    Retail: $0.00
    Rainbow Price: $49.95

    In the same spirit as Get a Grip, Lentil Science takes hands-on lentil play, and applies it to science, math, social studies, language and art. After perusing the books and kits, I have to agree that this is almost like less messy, more educational sandbox play, and is sure to give kids a solid understanding of comparison, volume, numbers/amount, planning and layout, sorting, graphing, problem-solving and more. Actually, its almost like a hands-on, open-ended critical thinking program! The components of the kit are similar to that used in Get a Grip but allow for more experimentation and, include: a seamless job box, assorted plastic vials cut to particular sizes, baby food jars of different sizes, sifting screens, a bottle connector, magnets, bottle caps, BBs, craft sticks, and a scoop. The book contains all teacher information, instructions, and reproducible student materials/task cards. The book is designed for Lentil Science to be used as a sort of center activity, where the lentil workstation would be set up somewhere in the classroom, and students would take turns playing with it. Because of this, the student portion of the activity book is formatted as activity cards, and are found at the bottom of the pages, with corresponding teacher information at the top. The student task cards contain little text, instead utilizing illustrations to show the equipment and procedure. The teacher information includes an objective, introduction to the lesson, and questions intended to guide the activity. The primary book contains seven chapters labeled pour, search, compare, design, measure, divide, and calibrate. The first chapter primarily encourages children to play with the lentils, to observe them, and to draw containers when theyre full, half full, etc. Other chapters focus on sorting activities where students must separate another small object from the lentils; volume and amount activities similar to those in Get a Grip; artistic activities where students use lentils as a medium to create shapes and 3-D landscapes; measuring activities and determining equal volumes; division activities where a volume of lentils should be equally divided into other volumes, and calibration activities where students use division of lentils to calibrate other containers to a specific volume.

    Intermediate lentil activities are more advanced, with seven chapters focusing on comparison, searching, measuring, designing, dividing, calibrating, and estimating. The students jump right into volume puzzles similar to Get a Grip activities, and from that point, complete lentil activities similar those in Primary Lentil Science, but more involved, more complicated in procedure and incorporating content from other subjects. Instead of simply creating a lentil landscape, theyll lay out a city in a grid pattern, and add street names, landscape props, and more. The Intermediate kit is nearly the same also, including only an additional test tube and a counting grid. If you plan on using both the Primary and Intermediate books, you may want to consider the Combo kit, which includes both books and a combined kit.

  • Item #: 010121
    Retail: $0.00
    Rainbow Price: $62.95

    In the same spirit as Get a Grip, Lentil Science takes hands-on lentil play, and applies it to science, math, social studies, language and art. After perusing the books and kits, I have to agree that this is almost like less messy, more educational sandbox play, and is sure to give kids a solid understanding of comparison, volume, numbers/amount, planning and layout, sorting, graphing, problem-solving and more. Actually, it's almost like a hands-on, open-ended critical thinking program!

    The components of the kit are similar to that used in Get a Grip but allow for more experimentation and, include: a seamless job box, assorted plastic vials cut to particular sizes, baby food jars of different sizes, sifting screens, a bottle connector, magnets, bottle caps, BBs, craft sticks, and a scoop. The book contains all teacher information, instructions, and reproducible student materials/task cards. The book is designed for Lentil Science to be used as a sort of "center activity," where the lentil workstation would be set up somewhere in the classroom, and students would take turns playing with it. Because of this, the student portion of the activity book is formatted as "activity cards", and are found at the bottom of the pages, with corresponding teacher information at the top. The student task cards contain little text, instead utilizing illustrations to show the equipment and procedure. The teacher information includes an objective, introduction to the lesson, and questions intended to guide the activity. The primary book contains seven chapters labeled "pour," "search," "compare," "design," "measure," "divide," and "calibrate." The first chapter primarily encourages children to play with the lentils, to observe them, and to draw containers when theyre full, half full, etc. Other chapters focus on sorting activities where students must separate another small object from the lentils; volume and amount activities similar to those in Get a Grip; artistic activities where students use lentils as a medium to create shapes and 3-D landscapes; measuring activities and determining equal volumes; division activities where a volume of lentils should be equally divided into other volumes, and calibration activities where students use division of lentils to calibrate other containers to a specific volume.

    Intermediate lentil activities are more advanced, with seven chapters focusing on comparison, searching, measuring, designing, dividing, calibrating, and estimating. The students jump right into volume puzzles similar to Get a Grip activities, and from that point, complete lentil activities similar those in Primary Lentil Science, but more involved, more complicated in procedure and incorporating content from other subjects. Instead of simply creating a lentil landscape, they'll lay out a city in a grid pattern, and add street names, landscape "props," and more. The Intermediate kit is nearly the same also, including only an additional test tube and a counting grid. If you plan on using both the Primary and Intermediate books, you may want to consider the Combo kit, which includes both books and a combined kit.

  • Item #: 010132
    Retail: $0.00
    Rainbow Price: $59.95

    In the same spirit as Get a Grip, Lentil Science takes hands-on lentil play, and applies it to science, math, social studies, language and art. After perusing the books and kits, I have to agree that this is almost like less messy, more educational sandbox play, and is sure to give kids a solid understanding of comparison, volume, numbers/amount, planning and layout, sorting, graphing, problem-solving and more. Actually, it's almost like a hands-on, open-ended critical thinking program!

    The components of the kit are similar to that used in Get a Grip but allow for more experimentation and, include: a seamless job box, assorted plastic vials cut to particular sizes, baby food jars of different sizes, sifting screens, a bottle connector, magnets, bottle caps, BBs, craft sticks, and a scoop. The book contains all teacher information, instructions, and reproducible student materials/task cards. The book is designed for Lentil Science to be used as a sort of "center activity," where the lentil workstation would be set up somewhere in the classroom, and students would take turns playing with it. Because of this, the student portion of the activity book is formatted as "activity cards", and are found at the bottom of the pages, with corresponding teacher information at the top. The student task cards contain little text, instead utilizing illustrations to show the equipment and procedure. The teacher information includes an objective, introduction to the lesson, and questions intended to guide the activity. The primary book contains seven chapters labeled "pour," "search," "compare," "design," "measure," "divide," and "calibrate." The first chapter primarily encourages children to play with the lentils, to observe them, and to draw containers when theyre full, half full, etc. Other chapters focus on sorting activities where students must separate another small object from the lentils; volume and amount activities similar to those in Get a Grip; artistic activities where students use lentils as a medium to create shapes and 3-D landscapes; measuring activities and determining equal volumes; division activities where a volume of lentils should be equally divided into other volumes, and calibration activities where students use division of lentils to calibrate other containers to a specific volume.

    Intermediate lentil activities are more advanced, with seven chapters focusing on comparison, searching, measuring, designing, dividing, calibrating, and estimating. The students jump right into volume puzzles similar to Get a Grip activities, and from that point, complete lentil activities similar those in Primary Lentil Science, but more involved, more complicated in procedure and incorporating content from other subjects. Instead of simply creating a lentil landscape, they'll lay out a city in a grid pattern, and add street names, landscape "props," and more. The Intermediate kit is nearly the same also, including only an additional test tube and a counting grid. If you plan on using both the Primary and Intermediate books, you may want to consider the Combo kit, which includes both books and a combined kit.

  • Item #: 010133
    ISBN: 9780941008518
    Retail: $19.00
    Rainbow Price: $18.75

    In the same spirit as Get a Grip, Lentil Science takes hands-on lentil play, and applies it to science, math, social studies, language and art. After perusing the books and kits, I have to agree that this is almost like less messy, more educational sandbox play, and is sure to give kids a solid understanding of comparison, volume, numbers/amount, planning and layout, sorting, graphing, problem-solving and more. Actually, it's almost like a hands-on, open-ended critical thinking program!

    The components of the kit are similar to that used in Get a Grip but allow for more experimentation and, include: a seamless job box, assorted plastic vials cut to particular sizes, baby food jars of different sizes, sifting screens, a bottle connector, magnets, bottle caps, BBs, craft sticks, and a scoop. The book contains all teacher information, instructions, and reproducible student materials/task cards. The book is designed for Lentil Science to be used as a sort of "center activity," where the lentil workstation would be set up somewhere in the classroom, and students would take turns playing with it. Because of this, the student portion of the activity book is formatted as "activity cards", and are found at the bottom of the pages, with corresponding teacher information at the top. The student task cards contain little text, instead utilizing illustrations to show the equipment and procedure. The teacher information includes an objective, introduction to the lesson, and questions intended to guide the activity. The primary book contains seven chapters labeled "pour," "search," "compare," "design," "measure," "divide," and "calibrate." The first chapter primarily encourages children to play with the lentils, to observe them, and to draw containers when theyre full, half full, etc. Other chapters focus on sorting activities where students must separate another small object from the lentils; volume and amount activities similar to those in Get a Grip; artistic activities where students use lentils as a medium to create shapes and 3-D landscapes; measuring activities and determining equal volumes; division activities where a volume of lentils should be equally divided into other volumes, and calibration activities where students use division of lentils to calibrate other containers to a specific volume.

    Intermediate lentil activities are more advanced, with seven chapters focusing on comparison, searching, measuring, designing, dividing, calibrating, and estimating. The students jump right into volume puzzles similar to Get a Grip activities, and from that point, complete lentil activities similar those in Primary Lentil Science, but more involved, more complicated in procedure and incorporating content from other subjects. Instead of simply creating a lentil landscape, they'll lay out a city in a grid pattern, and add street names, landscape "props," and more. The Intermediate kit is nearly the same also, including only an additional test tube and a counting grid. If you plan on using both the Primary and Intermediate books, you may want to consider the Combo kit, which includes both books and a combined kit.

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