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Go For The Code

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Items 1 - 30 of 51
  • Item #: 062514
    ISBN: 9780838878217
    Retail: $9.10
    Rainbow Price: $6.25
  • Item #: 062491
    ISBN: 9780838878224
    Retail: $11.65
    Rainbow Price: $7.95

    Get Ready, Get Set, and Go (for the Code) have provided homeschooled students a low-stress, engaging introduction to phonics for years. Now the publisher has added this Teacher’s Guide which expands on the skills presented and provides teachers with various options for instruction and reinforcement. There are a wide variety of activities offered with easy adaptability for the one-on-one learning situation of homeschools. The format is simple and consistent: quick review, phonemic awareness, phonics, vocabulary, completing student pages, fluency, comprehension, writing, and reinforcement activities. Please note that some of the instruction formerly found in the student books, which made them stand-alone, is now included in the teacher’s guide, so you will probably now need the teacher’s guide. ~ Janice

  • Item #: 003400
    Retail: $70.95
    Rainbow Price: $51.95

    Explode the Code in 3D! This royal blue felt wall chart contains 26 pockets. Each pocket contains a colorful, removable stuffed toy that children can play with. The toy is the key word used in the Explode the Code books to learn their respective letters (an apple in the "a" pocket, a bell in the "b" pocket, etc.). Letters are shown in lowercase on the chart. In case the toys don't get back in their pockets, replacement parts are available from the publisher. 16" w x 32" h.

    The accompanying booklet is an aid for parents to help get the most out of the Explode the Code wall chart. It explains how to introduce the letters and gives a variety of games to play that will teach and reinforce the names and sounds of letters. The 34 games explained in the book are presented in order of difficulty, beginning with games involving one step and moving on to games with two or more steps. Each of the games can be played with any number of children and in flexible circumstances. Some of the games require extra materials such as note cards, markers, and scissors, but they are all fairly easy to set up and play. Variations of several of the games are given with questions to ask while children are playing the games.

  • Item #: 012418
    ISBN: 9780838864609
    Retail: $0.00
    Rainbow Price: $0.00

    A great way to familiarize yourself with the program before you buy, this 15-page booklet answers the question, "What is Explode the Code?" provides an overview of the programs' components, highlights key features and benefits to students, and provides a scope and sequence for the Get Ready, Get Set, and Go for the Code books as well as for books 1-8 including the half books. Sample pages from selected books in the program are shown throughout, with explanatory notes.

  • Item #: 030675
    ISBN: 9780838808528
    Retail: $11.30
    Rainbow Price: $7.50

    Get Ready, Get Set, and Go (for the Code) have provided homeschooled students a low-stress, engaging introduction to phonics for years. Now the publisher has added this Teacher's Guide which expands on the skills presented and provides teachers with various options for instruction and reinforcement. There are a wide variety of activities offered with easy adaptability for the one-on-one learning situation of homeschools. The format is simple and consistent: quick review, phonemic awareness, phonics, vocabulary, completing student pages, fluency, comprehension, writing, and reinforcement activities. Please note that some of the instruction formerly found in the student books, which made them stand-alone, is now included in the teacher's guide, so will you probably now need the teacher's guide. ~ Janice

  • Item #: 001720
    ISBN: 9780838817841
    Retail: $9.10
    Rainbow Price: $5.95

    Teaches consonant sounds c,g,l,q,v,w,y, and z.

  • Item #: 001718
    ISBN: 9780838817827
    Retail: $8.30
    Rainbow Price: $5.95

    Teaches consonant sounds d, h, j, n, p, and s.

  • Item #: 001717
    ISBN: 9780838817803
    Retail: $8.30
    Rainbow Price: $5.95

    Teaches consonant sounds b, f, k, m, r, and t.

  • Item #: 031837
    Retail: $79.99
    Rainbow Price: $55.95

    A 77-piece activity set, fit to create any number of challenges for Botley to overcome. Includes Botley and the remote programmer, detachable arms for Botley, 40 coding cards, 6 double-sided jigsaw tiles, 27 obstacles, and a manual with coding challenges included.

  • Item #: 031783
    Retail: $19.99
    Rainbow Price: $15.95

    For additional robot hijinks, consider this set of dominoes, balls, hammers, and other interactive obstacles. Includes an activity guide.

  • Item #: 031778
    Retail: $59.99
    Rainbow Price: $39.95

    Includes Botley, detachable robot arms, the remote programmer and 42 coding cards (printed cards which can be used to visually portray a series of commands).

  • Item #: 030935
    Retail: $14.99
    Rainbow Price: $12.95

       This is so much fun, I could hardly put it down! Compose Yourself is a deck of 60 cards printed on a transparent plastic. On each card is a grouping of notes (A measure in 4/4 time) arranged in a seemingly random order. However, you can rotate them 180 degrees and get a new grouping of notes. Flip them over to the backside, and you get two more different measures. Even though there are 60 cards, it’s almost like getting 240 cards!

      Each card position has a code number in the top right corner. You can go on the publisher’s website, enter the codes in any order you like (Up to 16 codes, 4 rows of 4 measures), and hit play. Your composition will come to life as you hear a full symphony, marimba, or both play your song! I grabbed four cards at random, and used every position of the four cards. The resulting song was so pretty and soothing, and it was so easy! The website allows you to tweak your composition as you go by selecting each card individually and allowing you to digitally flip or rotate it with ease. You can even save the song to review later, download an MP3, or print sheet music! I recommend having a piece of paper nearby so you can write down the codes for your favorite sounds, but it’s likely you will love them all. What a fun gift for the young music lover or aspiring young composer! Includes 60 cards in a drawstring storage pouch. - Laura

  • Item #: 027524
    Retail: $9.99
    Rainbow Price: $7.95

    On your marks, get set, go! Grip this plastic stopwatch in your palm or slip it's string around your neck and you're ready for a backyard "field day" – or use it to keep track of time spent on the computer. With minutes, seconds, and milliseconds clearly displayed on a digital screen and color-coded buttons (red for stop, green for go, yellow for clear), even the youngest referee will be comfortable with this easy-to-use stopwatch. – Rachel

  • Item #: 025302
    ISBN: 9780768225297
    Retail: $25.99
    Rainbow Price: $18.95

    Like our other large Judy Clock, this is geared and rugged enough to go through several kids. I like this one as the red hour hand matches the red hour numbers and the blue minute hand matches the blue minute tic marks. All this makes teaching time to the hour, half-hour, quarter-hour and minute much easier! The numbers are easy to read in five-minute intervals and is very kid friendly to use. It also comes with an activity guide and metal stand. ~ Phyllis

  • Item #: 015607
    Retail: $19.99
    Rainbow Price: $15.95

    Programming isn’t just for the computer in this game! The idea is to “program” your way through each puzzle, using a specific combination of movements. Included in the game is an avatar, a portal, various move tokens (actions your avatar can take such as jumping, sliding, or running), power crystals, and enemy tokens, along with a map book and guide book. The map book contains puzzles of increasing difficulty with color-coded paths, which indicate which movement you need to go down the path, numbered spaces for power crystals, your avatar, and the portal. The guide book is your “program”: you place movement tokens on the various slots available in that puzzle, and then “run the program” by moving your avatar based on what tokens you placed in the guide book. The goal is to program your avatar to collect all gems, fight enemies, and navigate your way to the portal. Once you have a successful program, you can move on to the next level! But be warned: though the early levels are simple, there’s only one solution to each puzzle. Later puzzles feature loops, one-way paths, and non-linear programming logic in the guidebook. While the main goal is to demonstrate how computer programs “think”, the game is also great for developing planning, sequential logic, and problem-solving skills. Code Master is a single-player game, but can easily be passed around level-by-level for some family fun!

  • Item #: 069721
    ISBN: 9781465443465
    Retail: $16.99
    Rainbow Price: $11.95

     

    DK offers another in the line of First Encyclopedias to encourage young learners. Divided by the geologic time periods, this book presents dinosaurs in chronological order – Triassic, Jurassic, and Cretaceous. The book is rounded out with sections on other forms of life, fossils, and the end of the dinosaurs. Every page is filled with illustrations and bite-sized pieces of information. At the bottom of each two-page spread, there is a question and answer about one of the creatures found on those pages. Each section of pages has color-coding at the bottom, and special sections throughout the book encourage readers to look more closely at the pages – “picture detective” encourages you to find specific things on the page and “weird or what” gives some type of interesting fact. The back of the book includes activities and a glossary. Another great dinosaur resource from DK! 136 pgs, hc. ~ Donna 

  • Item #: 063679
    ISBN: 9780849964794
    Retail: $12.99
    Rainbow Price: $7.25

    Teaching our children how to handle money is often “caught and not taught,” yet, how many of us learned our own personal money skills in the school of “hard knocks?”

    As parents, we want to set a good example of money management, but what if our ideas of money management are just not clicking with our child (or spouse!). Have you ever considered that you may have different money personalities? In the grand scheme of things, money is simply a tool, a means to an end, and that end is quality relationships with our spouse, children and the world around us. Delving into the heart of money relationships—the deep seated assumptions and beliefs that each of us bring to the money decisions we make—the authors expand on the five types of money personalities: saver, spender, risk taker, security seeker, and flyer, to help us identify our unique money personalities. Then the book moves on to assess the money personalities of our children through a designated assessment link and code. With this foundational understanding, the authors provide practical advice and encouragement for teaching our children basic money skills. The following sections are divided into 3 age groupings: 5-12 years, 13-17 years and 18 and beyond, with insights and ideas specific to the five money personalities. Also included are parental “button pushers” to be aware of in order to prevent us from over reacting and derailing these important conversations. A great tool to understand how different children approach and deal with money that would be a great go-along for parents whose children are working through the Dave Ramsey Foundations in Personal Finance course or the Money Matters for Kids/Teens series. 257 pgs, sc. ~ Deanne

  • Item #: 002083
    ISBN: 9780794537524
    Retail: $9.99
    Rainbow Price: $9.49

      Another Usborne hit! Introduce your children to classical music and composers in this beautifully illustrated reference book. Learn about the first composers, Renaissance Court and Church, Monteverdi, Music at the French Royal Court, Purcell, Vivaldi, Bach, Handel, Gluck, Haydn, Mozart, Beethoven, Schubert, Mendelssohn, Berlioz, Chopin, Schumann, Liszt, Wagner, Verdi, Brahms, Tchaikovsky, Romantic Music in Russia, Dvorak, Mahler, Debussy, Bartók, and Stravinsky.

      This is a 32-page, hardcover book full of illustrations, photos, and snippets of information – just the right amount for an introduction to music history and appreciation. QR Codes are found on fifteen of the pages that when scanned will take you to a music sample by some of the composers – this is a great addition to the content of this book. If you don’t have a QR reader on your smart phone or tablet, you can still hear all of the samples by going to Usborne.com/quicklinks, and type in the title of this book. No CDs to keep track of, the music is just a scan and click away. All of the information about the QR codes and quicklinks is found in the back. ~ Donna

  • Item #: 074305
    Retail: $0.00
    Rainbow Price: $45.99

       Go 3-D with your domino games or periodic table! These colorful, flat rectangular tiles have a slot on each end and two on each side, allowing other tiles to be easily joined to them at a 90-degree angle to make sturdy connections.   The periodic table set is recommended for children ages 10 to 12 and contains 150 color-coded wooden pieces – 118 elements plus 32 circular connectors.  Element tiles are approx. 2.5” to 3” long and display the element’s symbol, atomic number, and atomic weight.

  • Item #: 066487
    Retail: $11.99
    Rainbow Price: $9.50

     

    Tactile learners will love using this set of color-coded plastic tiles! Nouns are blue (54), verbs are red (35), adjectives are green (32) and miscellaneous parts of speech, along with some punctuation tiles, are yellow (39.) Tiles come in 2 sizes, 1” squares and 1x1.5” and have a little ridge around the edge of the tile. Words are clearly printed in lower case black type. Some nouns include: water, wheels, girl, balloon, four, zoo, etc. Verbs include: lives, going, help, drinks, watch, wear, jumps, etc. Some adjectives are dark, small, many, shiny, other, slow, new, etc. And some miscellany words include who, in, the, of, this, a, what, the, around, me, when, your, etc. Make up your own silly sentences! Teach some beginner grammar! Create writing prompts by drawing 5 tiles and making up a story! Practice grouping words by color, then write some words on paper and add them to your groups! 160 tiles come in a clear plastic jug with screw-top lid and carrying handle. ~ Sara

  • Item #: 065946
    ISBN: 9781478807513
    Retail: $7.99
    Rainbow Price: $4.71
  • Item #: 065945
    ISBN: 9781478807506
    Retail: $7.99
    Rainbow Price: $4.24
  • Item #: 065944
    ISBN: 9781478807490
    Retail: $7.99
    Rainbow Price: $4.24
  • Item #: 065943
    ISBN: 9781478807483
    Retail: $7.99
    Rainbow Price: $4.71
  • Item #: 065942
    ISBN: 9781478807476
    Retail: $7.99
    Rainbow Price: $4.24
  • Item #: 065941
    ISBN: 9781478807469
    Retail: $7.99
    Rainbow Price: $4.24
  • Item #: 062022
    ISBN: 9780787713980
    Retail: $12.95
    Rainbow Price: $9.95

    Fifty 4 x 8 flashcards help you dig into any book. Questions differ on each card but are in the categories of character, plot and setting. For instance in character: What gift would you give to the main character in your book? Why? For plot: Describe a way that your book could have ended sadly. If the ending is already sad, think of a new way. For setting: How would the plot and characters from your book be different if it were set 100 years earlier? On the back of each card is an extension activity such as Create a newspaper front page that features articles and pictures about one of your books main events. The beauty of these cards is that you can use them with any book; go through the set and then use them over and over again with books at a different grade level. As a thank you for using this product, the publisher has made bonus activities available for download from their website. Just use the item and pass code included with the flashcards. ~ Janice

  • Item #: 058523
    ISBN: 9781940129655
    Retail: $29.95
    Rainbow Price: $25.95

    The goal is to make the home inviting where its residents are comfortable and others feel welcome. The Girl's Complete Guide is thorough and has a lovely orientation the comfort of others and the model of the Proverbs 31 woman. The starting point is order and cleanliness; the methodology is clear instruction, reproducible checklists, and practice. Each color-coded section bathrooms, kitchen, living area, pantry, hospitality, bedrooms, closets, and yards/porches is covered in a similar fashion. A checklist (certificate of mastery) states what needs to be learned and accomplished and is followed by a listing of daily, weekly, monthly, and seasonal tasks. These are then discussed with instruction and examples (interspersed with creative projects), and include insights from Aunt Sophie, the girls' homemaking mentor. Illustrations throughout are delightfully old-fashioned and entertaining snippets from vintage homemaking books (circa 1920s) are included (i.e. if the house has an indoor bathroom, then . . . . .). Well-organized and attractive, this is a guide for the serious homemaker-in-training, but not as overwhelming and all-encompassing as some. I'd be inclined to approach it as an on-going Life Skills class with the goal of mastering one or two areas each year while incorporating some of the basic skills into daily routines. If you're like me, you'll probably find that your ideas of housekeeping have been greatly expanded. 170 pgs, sc.~ Janice

  • Item #: 057558
    ISBN: 9781402781438
    Retail: $7.95
    Rainbow Price: $3.91

    I have now done my homework, and spent a chunk of time with this "tricky" book. I am an avid Sudoku player, so it's probably no surprise that this book landed on my desk for a description - what a great twist on the basic game! A little confusing at the start, but worth the effort if you like number puzzles. You can probably tell by the title that the puzzles are triangle shaped. Within the large triangle, there are 9 smaller triangles that contain nine triangle-shaped cells in each. You are still working with the numbers 1 through 9, and each number can appear only once within each smaller triangle, down each of the 3 outside rows, and on each of the three legs of an inner, upside-down triangle pattern. The confusing part (especially for us Sudoku players!) is that you can have the same number multiple times within a row side to side or up and down. There are some valuable clues given to help you solve the puzzle, such as the hexagon rule and power cells and color-coded cells. Once you figure out all of the jargon and what the tips and strategies are telling you, you are on your way. The puzzles tend to take a bit longer just because number placement in the pattern isn't in a straight line – more zigzagged, so visually it can be confusing. The book is 240 pages with 193 puzzles; answers are in the back. These will be going on conventions with me – I'm always looking for new number puzzles! ~ Donna