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Explode The Code 5

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Items 1 - 30 of 122
  • Item #: 062500
    ISBN: 9780838878057
    Retail: $10.30
    Rainbow Price: $6.95
  • Item #: 062501
    ISBN: 9780838878132
    Retail: $10.30
    Rainbow Price: $6.95
  • Item #: 032142
    ISBN: 9780838808559
    Retail: $9.35
    Rainbow Price: $6.75
  • Item #: EC56T2
    Retail: $30.85
    Rainbow Price: $19.95

  • Item #: 021456
    ISBN: 9780838814642
    Retail: $9.40
    Rainbow Price: $6.50

    Word families (all, alk, old, olt, oll, ild, ind), three-letter blends, qu, -ey, and the three sounds of -ed.

  • Item #: 003373
    ISBN: 9780838817896
    Retail: $9.40
    Rainbow Price: $6.50
  • Item #: 062510
    ISBN: 9780838878170
    Retail: $10.25
    Rainbow Price: $6.95
  • Item #: EC58O2
    Retail: $41.20
    Rainbow Price: $26.75

  • Item #: 006150
    ISBN: 9781601445780
    Retail: $0.00
    Rainbow Price: $32.99

      This colorful, straightforward instructional workbook from The Critical Thinking Company eliminates much of the “stuff” and the “fluff” found in many other phonics and early reading programs and focuses on individual letter sounds and how they are represented as letters. You won’t find pages of teacher tips and background here, just one introductory page and one teaching suggestion page, and then you’re off and running to the activities. Similar in format to Mathematical Reasoning, Fun-Time Phonics is softcover, with several exercises per activity page, brief instructions to the teacher, and full-color illustrated graphics.

      There are 100 activities, or short lessons, in the book. The first seven lay the foundation by asking the student to identify beginning sounds, ending sounds, and rhyming words. Activities 6 and 7 challenge them to identify the three letter sounds in a word and to match that with the correct picture. Starting in Activity 8, students learn the short vowel sounds and identify pictures of words that contain that sound. Before moving on to the consonant sounds, students complete activities such as identifying a word out of a set of three that includes a different vowel sound than the other two, or swapping out one vowel sound for another in a word to create a new word. After students learn the five short vowel sounds, they learn the written vowel letters. One feature in the vowel portion of the book that threw me for a loop, however, was the depiction of a short ‘/ǎ/’ sound as ‘/ah/’ next to words like, “cat.” Most phonics programs are quite clear to teachers to take care when pronouncing the vowel and consonant sounds to not include other sounds (say ‘/b/,’ not ‘/buh/’). At first glance, you will want to read the ‘/ah/’ as the /a/ in “father.” Personally, I would probably just ignore these additional ‘h’s or cross them out and add a short vowel symbol as a reminder. Fortunately, as these only occur on the teacher instructions, it shouldn’t confuse your students as long as your pronunciation is clear. Lesson 20 moves on to consonant sounds, starting with ‘b’ and moving alphabetically through ‘z.’ As children learn each consonant, the consonant sound is blended with each of the short vowels, so they are learning to distinguish ‘da,’ ‘de,’ ‘di,’ ‘do,’ and ‘du’ with the letter D right off the bat. This may be a real benefit to students who are confused about how to blend the individual letter sounds together after learning them in isolation. The last five lessons ask the student to connect a picture with the beginning letters, ending letters and middle vowel wounds, stressing the letter representation of the sound. The last two activities ask children to read three-letter CVC words and identify a matching picture. At the end of the book you’ll find a double-sided sheet with short-vowel words that children should be able to decode at this point, such as ‘doll, ‘hen’ and ‘yum.’

      This approach would work well with logical children who do not need additional reinforcement activities or motivators in the form of games or songs. It may also work well for remedial students, or those who did not learn phonics initially. It’s simple to teach, but with an emphasis on identifying letter sounds, you will want to work apart from other distractions and enunciate the words very clearly as you work through the pages with your student.  Although students are led to associate the written letters with the sounds, there are no writing activities featured in the book. However, it is suggested in the beginning that if the student is older or able to write, you may consider having them write the answers under the exercises. For additional enforcement (and writing activities) you might consider a workbook like Explode the Code Book 1. You may also want to note that no sight words are covered in this volume. If you want to jump ahead to some very basic short-vowel readers, you will need to introduce any sight words in that reader. I’m assuming that a second book will be released as a follow-up which will introduce long vowel sounds. The book is reproducible for your student/classroom use, which makes an affordable resource even more budget-friendly if you use it with multiple children. 314 pages, pb. - Jess

  • Item #: EC58T2
    Retail: $61.70
    Rainbow Price: $40.50

  • Item #: EC58P2
    Retail: $61.80
    Rainbow Price: $40.50

  • Item #: EC58C2
    Retail: $82.30
    Rainbow Price: $54.60

  • Item #: EC56C2
    Retail: $51.45
    Rainbow Price: $33.75

  • Item #: 044988
    ISBN: 9780838826997
    Retail: $38.95
    Rainbow Price: $29.95

    Phonological awareness refers to an awareness of sounds in the spoken word and relates only to speech sounds, not to letter recognition. In other words, it is learning to listen for sounds, not look for letters. When a child has a strong sense of phonological awareness it can have a positive effect on both their reading and spelling.

    Phonological awareness skills are ordered from very simple tasks to more complex tasks – rhyme providing, rhyme categorization, sound providing, sound categorization, blending, segmentation, deletion, and substitution. Literacy Leaders provides activities for every level of awareness. Rhyme providing is when you have the child say a word that rhymes with _____. Rhyme categorization is when you ask a child if certain words rhyme. Sound providing asks the child what sound they hear at the beginning, end or middle of a word, and sound categorization asks the child which word begins with ____ or has the same ending sound as_____. Blending incorporates compound words, syllables, and phonemes; segmentation deals with sentences, syllables, and phonemes; deletion deals with compound words, syllables, and phonemes; and substitution deals with the same.

    You can help your child improve skills in the area of phonological awareness in only 10 minute lessons. Choose one or two activities appropriate for a specific phonological skill determined by the skill level at which your child is ready to work. All activities are auditory and should never be presented visually. These 10 minute lessons should be done from 3 to 5 times weekly; a struggling reader should do them 5 times weekly.

    For the best results, this program should be used with a structured phonics program. For this reason, a chart is provided which shows the correlation between Literacy Leaders and 3 organized phonics programs – Explode the Code, Primary Phonics, and TouchPhonics. These programs are all published by EPS (as is this Literacy Leaders program). The chart tells you which books from each program (and even which particular pages) correspond to the lessons in this book.

    This program can be used with at risk students of any age, but all children will benefit from use at an early age. ~ Donna

  • Item #: 000203
    ISBN: 9781892427304
    Retail: $74.95
    Rainbow Price: $53.95

    The beautiful 600+ page full-color, hardcover Mystery of History Volume IV text includes readable (story-based) text and plentiful illustrative information (maps, charts, art reproductions, and lots of photos). The flow of the last three centuries is traced through countries/peoples; through classical music and art; through notable people; through developing ideologies; through struggling/oppressed people groups; and through industrial/scientific developments. Utilizing the same 28 week, three lessons per week format as Volume 3, Volume 4 is primarily the Reader (text) with an online access code to download the accompanying Companion Guide. The digital (PDF) Companion Guide contains files of activities, maps, study guides, reviews, and quizzes. The final chapter provides a glimpse of the Christian reasons for a Hope for Mankind. An interesting endpoint for a world history course but not surprising for a series that has maintained from the beginning that the "mystery" of history is that there is a plan for mankind.

  • Item #: 074315
    Retail: $29.95
    Rainbow Price: $24.25

    A teaching tool and a genuinely enjoyable math game in one beautiful package! The board consists of color-coded spaces from 1-101. Players try to reach 101 exactly with both pawns by adding, subtracting, multiplying, and dividing. Each turn, the active player rolls 2 10-sided dice, then uses each rolled number (one at a time) to perform an operation on the space their pawn is currently on. For example, if a player has 1 pawn on “14” and rolls a 7 and an 9, the player has 6 immediate options: subtract to 7 (14 – 7 = 7) or 5, add to 21 or 23, multiply to 98, or divide to 2.

    And remember the color-coding I mentioned? It works for multiplication and division! The “14” space is half-orange, half-purple. The “7” space is all purple. So, the player adds the colors together and looks for the space with 2 purple parts and 1 orange part – “98!” Likewise, if the player chose to divide “14” by “7”, they would simply subtract the “purple” color and look for the all-orange space. This provides a handy shortcut for those learning or reinforcing multiplication & division. Adding a final twist are “Action” and “Keeper” cards – when a pawn ends on a prime number above 10, they draw a card. Action cards are played immediately and allow players to switch pawns, roll again, or more. Keeper cards can be played any time during a player’s turn with beneficial actions or to harm their opponent. The suggested age is 10+, but the only requirement to play is basic math skills. For 2-4 players. 45-minute playtime.

    Winner of numerous awards, including the 2017 National Parenting Projects Award and Tillywig Toy Brain Child Award, and many others!

  • Item #: 026971
    ISBN: 9780890519059
    Retail: $16.99
    Rainbow Price: $12.95

    This title in the Wonders of Creation series dives into the ocean. Through interesting text and an abundance of appealing pictures, students will learn about the ocean and its many facets from a creationist point of view. The book includes eleven chapters, which include: introduction to the ocean, oceanic research; physical characteristics of the ocean; the composition of the oceans' waters; tides, waves, and currents; weather; harvesting the ocean; marine life; exploring the coral reef; oceanic vessels; and the Genesis flood.

    Now updated, a page at the front of the book explains how to use the content with three different learning levels and the page content has color-coded backgrounds for clarity. Text on white background is for 5th/6th, text on light green is for 7th/8th, and text on blue background is for 9th- 11th. An 11"x 24" poster of the ocean's depths is included at the back of the book. Hardcover, 96 pages.

    A study guide is available for The Ocean Book. It corresponds by chapter, summarizing the main ideas and providing short answer questions for students to answer as they read through The Ocean Book. Each chapter of the study guide also includes discussion questions, vocabulary, activities, and projects to complete for better understanding of the concepts. These activities may include memorization of scripture, labeling maps, or reading weather maps. The study guide is a supplement to the text and is very helpful as you strive to comprehend and retain the facts presented. Guide is 72 pages, paperback, includes answers, and is not reproducible. - Melissa/Donna

  • Item #: 062517
    ISBN: 9780547688466
    Retail: $38.40
    Rainbow Price: $28.80

    This is a one-year online renewal code for the online subscription component of Holt McDougal Biology Homeschool Package. Please note that purchase of this item provides online access only to web-based components of this course and is not a full course without the Homeschool Package.

    Please note that if this is the only item you are purchasing at this time, you will not receive physical paperwork; you will receive an email directly from Houghton Mifflin Harcourt (hmhco.com) 3-5 business days after purchase with instructions for accessing the online course material. If you are purchasing this item with other physical, non-digital items, you will receive paperwork with your order with instructions on accessing the course. Please note that the one year of access begins immediately after you receive your code.

  • Item #: 035996
    ISBN: 9781623412708
    Retail: $0.00
    Rainbow Price: $79.00

    College-bound high school students are expected to write essays. Of the many, there are two (maybe three) essays that are "once-in-a-lifetime" experiences the ACT and/or SAT essay and the college entrance essay. These are very specific types of writing tasks and are quite different from a typical subject area essay and different from one another. One is a timed response to a prompt. It must be completed quickly and coherently. On the other hand, you can take as much time as you want writing the other. It must be as close to perfect as possible. You can prepare for both of these writing experiences. This video seminar from the Institute for Excellence in Writing and presented by Andrew Pudewa is a five DVD set two that cover/review general strategies for essay writing, one each for understanding and preparing for the New ACT Essay and the Redesigned SAT Essay, and, lastly, one covering strategies for the "personal essay."
    General strategies (Parts 1a and 1b) cover types of essays, possible ways to organize body paragraphs as well as possible essay structures, practice in the five canons of classical rhetoric, and stylistic elements. The TRIAC (topic, restriction, illustrations, analysis, clincher) outline is reviewed and practiced.
    The new ACT essay and the redesigned SAT essay have significant differences. The ACT essay is a prompt essay while the redesigned SAT essay is optional and is based on a source text. Parts 2 and 3 of this video seminar series provide techniques for producing quality essays in each of these situations in addition to thoroughly understanding what to expect and what is expected.
    Part 4 examines the personal essay, providing sample essay prompts/questions and typical questions including those that might be specific to Christian colleges as well as some wildcard questions.
    As expected, the most important preparation activity for these types of essays is to write a lot. Students are encouraged to complete one or more essays as a final practice assignment. Utilizing the strategies presented in this seminar and building in opportunities for many practice essays, you will make the best use of your preparation time.
    The HSEI Course includes a set of five DVDs and a course handout as well as an access code for the online streaming version of the seminar. The Handout (available as a separate purchase item as well) is the Portable Walls for the Essayist (a handy set-up-on-your-desk reference for everything pertaining to writing quality essays) plus extensive note-taking material from the seminar. Copyright 2017. ~ Janice

  • Item #: 014806
    ISBN: 9781589474208
    Retail: $2.99
    Rainbow Price: $2.50

    The object of this zany game is to use five cards to make a sentence. 54 cards are color coded and divided into four categories: adjectives, nouns, verbs, and conjunctions. Players draw and discard until a player can lay down a five-card sentence, which is worth 5 points. Play continues until someone scores 20 points. Kids will love learning the parts of speech with this wacky game! ~ Rachel

  • Item #: 070736
    ISBN: 9780985723101
    Retail: $65.00
    Rainbow Price: $54.95

    Learning the keyboard is imperative for today's student. Take your typing course to the next level with this 34-week course. Weekly lessons follow a similar format: a classroom or group lesson (parents can read through this lesson with their children) and four daily practice lessons. Practice lessons have the student review the material from the group lesson in daily increments followed by 10-20 minutes of typing practice per day. The author recommends a simple text editor like Microsoft Notepad®, Microsoft Wordpad® or Apple Textedit® (free with your computer operating system) for practice. These programs do not include spell checkers or auto correct features that will cover mistakes and prevent the student from learning correctly.

    The first weekly lesson in the textbook is critical to success. Covering the differences between typing and keyboarding, various keys, the QWERTY keyboard, correct typing posture along and more, the first week ends with a baseline 3-minute typing test. I appreciate the focus on correct hand position and sitting posture as a preventative measure against carpal tunnel syndrome. Lessons cover nearly every aspect of the computer keyboard. Here is just a sample of the skills learned: the space bar and enter key; home row, the letter keys, punctuation and special keys, shift key/caps lock key, practice with typing common words including articles, conjunctions, helping verbs, pronouns and prepositions, learning to use the numeric key pad, tabs/text alignment, typing a friendly letter or business letter, making a certificate of completion plus many others. Complete table of contents is available on our website. Keyboard shortcuts are covered in the appendix. Each lesson focuses on 3-4 letters before advancing to more complicated keys and skills which allows for mastery of material. Students needing more practice can review the practice lessons as necessary, as the suggested practice time is flexible to meet individual student needs.

    A timed typing test is included with every even-numbered lesson to assess student progress. Timed tests begin as one minute tests and progress in length to five minutes by the end of the course. A keyboarding speed progress chart is available at the back of the book to measure progress.

    You may wonder how this course compares to the author's Keyboarding for Homeschoolers -Summer Text? The complete content (13 lessons) from the Summer Text are repeated in this course. Additionally, this course provides more instruction on various special keys like the colon, apostrophe, question marks, brackets, tab key and text alignment, along with additional practice typing commonly used suffixes, helping verbs, pronouns, and prepositions and typing a friendly or business letter. This one year course provides more depth and practice, although some students may do well with a quick summer overview followed by time spent teaching themselves the additional keys and skills for keyboarding aptitude.

    All in all, this is a fully developed, systematic typing course that will provide your high schooler an elective credit on his transcript. It is worth mentioning that the course focuses on memorization of the keyboard through practice on a covered keyboard. A mini-keyboard with color-coded keys is a recommended resource and the author has included a reproducible copy in the textbook. Unfortunately, the color-coded keys are not well distinguished in the black and white graphic. I would recommend printing a keyboard with color-coded keys (coded for finger use) from the internet rather than using the included graphic. Whether college or workforce bound, keyboarding is a valuable skill that our young people need for success and this well-organized, easy to use course may provide them everything necessary for success. SC. 284 pgs. ~Deanne

  • Item #: 058002
    Retail: $2.76
    Rainbow Price: $1.28

    A little change-up from the typical index card, these white cards hold a pastel strip to write on every other line. If you have a student with visual discrimination issues or even just one that likes to be neat and organized on their note cards, these are interesting and practical. There are 20 each of yellow/white, blue/white, pink/white, green/white, & lilac/white. Index cards are a staple study tool. When you isolate a vocabulary word or formula from a list, it makes it easier to recall on a test. With 5 bar colors, you can even color-code. I have to say though, these are cute enough to use for other purposes like writing a short note to mail to a friend or even as menu cards for a party. ~Sara

  • Item #: 046934
    ISBN: 9781593579807
    Retail: $0.00
    Rainbow Price: $2.60

    Explore your career interests with this helpful, inexpensive tool. This foldout booklet consists of several components to help you discover your true calling. The first part is a career inventory, consisting of 128 statements describing different activities (such as “Grow flowers or trees,” “Watch programs about law enforcement,” or “Conduct scientific experiments”). If a student has an interest in any of the activities, s/he circles “P” if s/he enjoyed doing the activity in the past, “C” if s/he currently enjoys doing the activity, or “F” if s/he would expect to enjoy doing this activity in the future. Each of the questions is coded to one of sixteen interest area groups, and scores are tallied to determine the career family (or families) with the highest scores (and interest). Once the student’s areas of interest are identified, the rest of the resources and activities in the booklet provide a good springboard for further exploration. There is a detailed grid listing related occupations, typical leisure activities, and related education and training for each of the sixteen interest areas; worksheets for recording interests, activities, and setting career goals; and lists of books and websites for further research. Lisa

  • Item #: 045765
    Retail: $299.95
    Rainbow Price: $249.95

  • Item #: 045563
    ISBN: 9781465444028
    Retail: $5.99
    Rainbow Price: $4.50

    Introduces students to Scratch’s library of utilities. Includes 5 projects with a focus on painting, art, and creating music.

  • Item #: 033680
    Retail: $18.99
    Rainbow Price: $14.75

    Learn about 50 countries while playing the classic game of Bingo. The goal of GeoBingo is to get 5 countries in a row on one of the 8 GeoBingo boards. This set contains 50 country cards, 8 Bingo boards, and 50 white Bingo chips. Each colorful country card lists the name of the country at the top and features a map of the country, with the capital city and surrounding geographical features (bodies of water, bordering countries) clearly labeled. Each card also lists the country's population and total area in square kilometers, and the cards are labeled and color coded according to continent. The Bingo boards have 25 squares (5 x 5), with each square color coded by continent with a silhouette and name of a different country. To play, students place chips on their Bingo boards when their country is called. The first player to get 5 in a row card is the winner! ~ Lisa



  • Item #: 028741
    ISBN: 9780792236955
    Retail: $35.00
    Rainbow Price: $23.95

    If anyone can show us the history of the world, it is National Geographic. From the earliest times through 2005, the history of the world is described, outlined, and shown in full color. The book begins with a discussion of "prehistory" as an alternative to creation a section that spends about 30 pages guessing and assuming an alternative theory of early history. Actual recorded history is divided into 7 time periods: First Empires (ca. 7000 B.C.-200A.D), Ancient World (2500 B.C.-900 A.D.), Middle Ages (5th-15th Century), Early Modern Period (16th-18th Century), Modern Era (1789-1914), World Wars and Interwar Period (1914-1945), and the Contemporary World (1945-2005). Each of these sections is packed with information-rich text, photos, paintings, illustrations, maps, and short bios. There are two types of timelines in the book: a running timeline along the bottom of each page, which details the date of events and important people through history, and 4 fold-out timelines one of the Roman Empire, one for the Reformation, one chronicling the French Revolution, and one covering WWII. Point to note: there are photos and paintings that show nudity and dead bodies. 636 pgs, hc.

  • Item #: 026767
    Retail: $15.00
    Rainbow Price: $11.95

    Fun, fast, and easy that's what I look for in a game! Roll For It! is a dice and card game rolled into one roll the dice, match the card, and score some points. The first person to score 40 points wins the game pretty fast and easy!

    Each set includes a rule sheet, 30 cards, and 24 dice (six each of four colors). Cards have dice images on them in different combinations along with point values blue cards are 2 points and have two dice images to match, yellow cards are 5 points with 3 dice images, green cards are 10 points with four dice, and purple cards are 15 points with 6 dice to match. Color-coding and point values are the same in both decks, but the number combinations are different from deck to deck. To begin play, each player chooses their dice color, shuffles the cards, and places three cards face-up in the middle of the table. Each player rolls two of their dice, the player with the higher number goes first. On your turn, roll all your dice, and place those that match any of the dice images next to the card it matches. You only get one roll on your turn, so if you have dice that don't match, take them back and the next person rolls. When you can match all numbers on a card, it's yours collect enough cards to equal 40 points and you win! Game play takes about 20 minutes for a whole game, but go for a goal of fewer points for a quicker game. Put both decks together (red and purple) for more number combinations and more players. You can use either edition as your starter: the red edition has translucent dice in purple, yellow, red, and turquoise; the purple edition has pearl dice in blue, green, red, and white. Get Rolling! CHOKING HAZARD (1). Not

  • Item #: 023075
    Retail: $27.95
    Rainbow Price: $25.25

    The Past and To Watch display is the same as the EasyRead Past and To Clock. Numbers 1-12 (hours) are larger, a variety of rainbow colors, and set closer to the inside of the watch, just out of the small hand's reach. Around the very outside of the clock face are two sets of smaller numbers 1-30 starting with the 1's at either side of the very top middle and continuing down around both directions with the 30's being right next to the bottom middle. These sets are color-coded to the corresponding "to" (purple) on the left and "past" (green) on the right of the middle of the clock face. Thus when the minute hand travels along those digits on the right, they are read "__ past" the hour, and when the minute hand points to the small digits on the left, they are read as "__ to" the next hour. The five-minute increments are slightly larger, and the fractions ¼ and ½ at the appropriate positions reinforce "half past the hour" or "quarter till."

  • Item #: 017152
    ISBN: 9781933054384
    Retail: $0.00
    Rainbow Price: $12.95

    They're the Logic Link Puzzles kids love but a more game-like form! This set includes 166 puzzles at various levels and 32 small plastic, colored game chips. Each puzzle is presented on a 5" x 5" puzzle card and uses a series of clues to instruct a player where to place chips to solve the puzzle, requiring deductive reasoning and determination. The cards are double-sided, with a puzzle on both sides, and while outlines show where to place the game chips, instructions tell where to put specific colors (i.e. the green chip is adjacent to the yellow chip, the red chip touches only yellow chips, the topmost chip touches the blue chip, etc.). Beginner puzzles form a single row of chips and usually have two clues; intermediate puzzles form a rectangle and require 4-6 clues; advanced puzzles form a square of three rows and usually have 7-8 clues; and expert puzzles form a circle of chips, with 5-8 clues. Cards are color-coded by difficulty and the game is stored in a cardboard box.