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Draw The World

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Items 1 - 30 of 177
  • Item #: 065445
    ISBN: 9781530672110
    Retail: $19.95
    Rainbow Price: $18.50
  • Item #: 064782
    ISBN: 9781518887420
    Retail: $19.95
    Rainbow Price: $18.50
  • Item #: 064784
    ISBN: 9781514150160
    Retail: $19.95
    Rainbow Price: $18.50
  • Item #: 064781
    ISBN: 9781502918994
    Retail: $19.95
    Rainbow Price: $18.50
  • Item #: 064785
    ISBN: 9781492278955
    Retail: $19.95
    Rainbow Price: $18.50
  • Item #: 031271
    ISBN: 9781542363433
    Retail: $19.95
    Rainbow Price: $18.50

  • Item #: 013526
    ISBN: 9781534983960
    Retail: $19.95
    Rainbow Price: $18.50
  • Item #: AK12DW
    Retail: $179.55
    Rainbow Price: $139.49

  • Item #: 069163
    ISBN: 9781545527047
    Retail: $19.95
    Rainbow Price: $18.50

  • Item #: 064783
    ISBN: 9781517193317
    Retail: $19.95
    Rainbow Price: $18.50
  • Item #: 029530
    Retail: $14.99
    Rainbow Price: $11.99

    Games are the perfect format to learn geography, and this one is especially simple and effective. Similar to the Timeline games from the same company, each player holds four cards and tries to place them correctly in relation to the cards already on the table. In this edition, each card features a country. The front of the card shows the country name and a fitting illustration, the back of the card contains the same picture along with four pieces of relevant information: the country's population, pollution output, gross domestic product, and land area. Players decide which characteristic to play by, flip one card up in the middle, and then take turns trying to place their country cards correctly around the ones on the table. Once a player has selected a spot for their card, they turn it over to view the information and see if they were right. Correctly placed cards stay flipped up on the table, wrongly placed cards are discarded and players draw a new card from the deck. As you can see, the more cards that are on the table, the harder it becomes to place a new card. The first player to place all of their cards wins. A great game for learning about countries and compiling tidbits of knowledge! 2-8 players, 15 minutes playing time, and the 110 cards are packaged in a nice little tin. If you enjoy this one, try Cardline: Animals too! – Steph

  • Item #: 046640
    ISBN: 9781591745907
    Retail: $14.95
    Rainbow Price: $7.55

    Anyone can be artistic, anyone can create…with this book! All the supplies that you need are right at your fingertips – literally! This book takes you through the tips and tricks of finger and thumb print art, gives you some practice getting the hang of it and then presents you with a variety of activities and doodle pages. Practice underwater creatures, circus performers, insects and flowers, monkeys, farm animals, dragons, princes and princesses and much more. Play fun games like tic-tac-toe (with your toes!) and four-square! Includes 39-page spiral bound book, 4 ink pads and a black marker. ~ Megan

  • Item #: 019411
    ISBN: 9781556524554
    Retail: $17.95
    Rainbow Price: $13.50

    Beginning before the war, this book covers the reasons for the war and how military leaders rose to power. The text reviews people and battles with captivating storytelling, and includes many pictures, posters, and drawings. In addition to the main text, 21 hands-on activities like Defending the Coast, Reconnaissance, Code Breaking, Camouflage, and Make a Ration Kit add greater interest to the book. ~ Mark

  • Item #: 020604
    Retail: $39.95
    Rainbow Price: $21.33

    Similar to the popular Castle Panic game, this challenging themed version is based on the incredible adventures of the original U.S.S. Enterprise. A scaled model of the Enterprise resides at the center of the board, with hull and shields taking the place of castle towers and walls. The game plays similarly to the original, but with several key differences. First, instead of trying to eliminate all enemy tiles, players are trying to accomplish five of the 18 included iconic missions inspired by original Star Trek episodes (such as The Enemy Within, The Changeling, and The Enterprise Incident). These missions mix up rules for the game and must be completed within a certain time limit; they require an even greater level of cooperation and strategy, providing rewards once accomplished. Some missions are easier, entailing a simple objective with few restrictions, while others handicap players and require destroying a powerful enemy. Secondly, there are only three ‘range rings’ between the Enterprise and the edge of the board, between which all enemy ships can move and attack without being next to the ship. Lastly, several unique events, enemies, and cards drastically change how quickly the game can go from ‘smooth sailing’ to ‘absolute disaster!’ But all is not lost. To aid players against the seemingly impossible odds are special character cards and the ability to maneuver the Enterprise. Each player is a character from the TV show (including Captain Kirk himself!). These characters have special abilities: draw extra cards under certain conditions, deal extra damage, repair the ship, and more. While the odds appear slim, there’s plenty of room for the miraculous interventions of the original series; overall, the game perfectly recaptures the anxiety and the do-or-die moments Star Trek is so well known for. More difficult than the original Castle Panic, Star Trek Panic is designed for a slightly older audience 11 and up. For 1-6 players. ~ 90 minutes.

  • Item #: 003502
    Retail: $19.99
    Rainbow Price: $14.95

    Travel the world—and learn fun facts—in this game of "Who, Where, and What." This game includes a game board, spinner, 6 cardboard animal pawns, 110 question cards, 60 flag cards, and 50 travel cards. First, players spin the spinner. Depending on where it lands, they draw a Question card, Flag card, or Travel card. Question cards have two questions (followed by detailed answers): one about the manmade world and one about the natural world (ie. "What country is known for its sandy deserts: Algeria, Indonesia, or Vietnam?"). Flag cards have three questions about the country whose flag is pictured on the card (ie. capital cities, language, landmarks). Travel cards have fun challenges to complete (ie. "Name 9 countries that start with the letter 'P'"). Players advance 1 space for each question they answer correctly. The first person to circle the board and cross their own "Start" circle is the winner. Win or lose, players will learn plenty along the way about our amazing world. 2-6 players.

  • Item #: 065631
    ISBN: 9780062564771
    Retail: $15.99
    Rainbow Price: $11.75

    This official Chronicles of Narnia coloring book is a treasure! Step through the wardrobe as you color your way through favorite scenes, maps of Narnia, and decorated quotes. The 94 beautifully-designed pages feature original artwork from all seven stories. 8 x 11, 94 pages.

  • Item #: 039678
    Retail: $29.99
    Rainbow Price: $20.95
    Isn't it about time that they came out with a U.S. edition? The game includes a U.S. map game board, 50 state cards, color-coded by region, 6 blank state cards and 120 colored playing pieces. The state cards are chock-full of information, including the state flag, postal code, date of admission, area, population, capital, region, industry, bordering states, motto, bird, flower, tree, nickname, tourist attractions, number of representatives and more. Like Where in the World? this game has four types of game play, including Statesman, Junior Representative, Senior Representative and Solitaire. Statesman focuses on one or more regions of the U.S. Players isolate a group of state cards in that region and players draw a card and try to provide that state's information for the chosen category(s). Junior Representative asks players to identify the state based on selected facts, while Senior Representative adds a twist where players incorporate current news and events. Solitaire play is great for test prep and helps players memorize state facts. A solidly educational addition to your U.S. geography studies! – Jess
  • Item #: 017304
    ISBN: 9780977859702
    Retail: $12.95
    Rainbow Price: $8.95
    This fun and educational supplement will be a great diversion from boring textbooks and endless amounts of reading! Students will love putting some of their other talents into their history lessons. This book is divided into several sections including Creation, Noah, Tower of Babel, Egypt, China, Joseph and Moses, David, Jonah, and the Trojan Horse. As you can see, it covers many aspects of early history with a good mix of Biblical accounts and other historical events. Each section begins with a drawing of the time period or place, followed by drawing instructions for all different aspects of the picture, and concluding with a page of information about the time period so students can practice their penmanship. For example: Egypt starts with a colored page featuring a pyramid, mummy, and sphinx. The following pages have separate step-by-step drawing instructions (1-3 pages per drawing) for each of those items. The information about Egypt closes the section, written in cursive so students have a model to copy their handwriting after. Sprinkled with interesting facts and Bible verses, this book is sure to bring the ancient times to life. 64 pages. ~ Megan
  • Item #: 004843
    ISBN: 9781939394064
    Retail: $47.95
    Rainbow Price: $42.75

  • Item #: 065594
    Retail: $15.49
    Rainbow Price: $12.25

       Want to learn to draw? Then start now with this kit by General’s Pencil Co.—complete with a 30-page lesson book and all the tools needed to unleash your inner master artist! The lesson book has step-by-step drawing projects that cover elements of art (ex: line, texture, value) and design concepts (ex: rule of thirds, perspective), as well as basic drawing techniques and how to use the included tools. The kit includes a pad of 60 lb drawing paper, 2 graphite drawing pencils (hard 2H, soft 2B), 2 charcoal pencils (soft 4B, extra soft 6B), 1 Carbon Sketch pencil (graphite/charcoal blend), 1 Layout pencil (extra black) for outlining and sketching, Factis white vinyl eraser, Little Red pencil sharpener, and tortillion for blending graphite. From birds & animals, leaves & trees, to cityscapes & cartoon characters—and with a little practice too—create master pieces while learning to enjoy the world of drawing. Made in the USA. ~ Emily

  • Item #: 013786
    ISBN: 9780440406945
    Retail: $19.99
    Rainbow Price: $13.95

    Newly expanded edition includes an exclusive behind the scenes look at the book's creation, a biography of the life and work of Ingri and Edgar D'Aulaire, sketches from the authors' personal notebooks and photos from their family album.

    Golden fleece, titans, and muses, oh my! This is a very thorough collection of ancient Greek myths accompanied by artful pencil drawings in color and black and white.

    Starting with Gaea and Uranus (Earth and sky), stories are chronological to the Titans, Zeus and his descendants. Supporting characters are also given their due. Children will read about Hera, Hades, Persephone, Pandora, Centaurs, Orpheus, the Gorgon, King Midas, Oedipus, and more.

    The tales are written for children to understand. Add this book to a unit study of ancient Greece, the seven wonders of the ancient world, the Mediterranean region, or even as a study of ancient religions. Compare their beliefs with modern ones. ~Sara

  • Item #: 001482
    ISBN: 9780140383195
    Retail: $6.99
    Rainbow Price: $5.25

    Load up your covered wagon and join the Todd family as they journey from their comfortable Arkansas home to the great unknown along the Oregon Trail. With only a guide book and their strong faith in God, the Todd family tackles the dangerous two thousand mile journey with courage and a pioneering spirit. Through the eyes of Mary Ellen, we see and experience the difficulties of the Todd family as they encounter rough terrain, broken down wagons, cholera, swollen river beds, and hostile Indians. In spite of all this, nothing will stop them from their dream of a homestead in the bountiful Oregon territory. This book is a great fictional introduction to life on the historical Oregon Trail. It is a great read and is full of concrete historical information to accompany any study of the wild Western Frontier and the pioneers who settled it. The author, Jean Van Leeuwen will draw any reader into the story with the details of life along the Oregon Trail. You can also track the Todd family's progress chapter-by-chapter with the use of the illustrated map provided on the first two pages. Will the Todd family make it to Oregon before winter hits? 167 pgs, pb. - elise

  • Item #: 042293
    ISBN: 9780794514525
    Retail: $19.99
    Rainbow Price: $18.99

    This book could make a wonderful art program for younger students, incorporating both art appreciation and projects in a beautiful, easy to use format. The book features 22 impressive works of art from around the world and from a variety of periods. Each work is shown on a spread of pages along with a few short, interesting paragraphs of information about the work itself, the techniques used, and the artist who created it. Then you flip the page to see how you can imitate that work and style using simple materials and methods. For example, the first work highlighted is Van Gogh's "The Starry Night." After looking at the painting and reading about it, you turn to the next page, which has step-by-step directions to help you make your own swirly landscape using thick paints and a plastic fork. In six steps you go from drawing a simple landscape sketch, adding color, and using the fork to manipulate the paint into swirly patterns like those found in Van Gogh's painting. The end products are very attractive, and completing the projects will help students remember the distinctive styles of the artists they've studied. The projects pages are very colorful and offer beautiful illustrations of the finished projects to give students a visual aid. Throughout the 22 works/projects, students will be introduced to 3-D art, paintings, abstract art, prints, collages, Chinese brush painting, and other styles/types of art for a well-rounded but fun early art education. Hc, 96 pgs. – Melissa

  • Item #: 040197
    ISBN: 9780977859719
    Retail: $12.95
    Rainbow Price: $8.95

  • Item #: 030982
    ISBN: 9780972026543
    Retail: $0.00
    Rainbow Price: $39.95
    This 12 ¼" x 9" binder provides you with a handy place to record the chronology of history from 5000 B.C. to today. Beginning in 5000 B.C. each sturdy page holds a bold horizontal line across the middle of the page representing 1000 years. The span of time on each page quickly decreases to only 50 years by 650 B.C. and then slowly fluctuates from between 100-5 years on each page from 0 A.D. to the present, varying to allow all major events and figures to be marked. At least one year is marked on every page below the timeline in order to provide you with markers, and quotes from people throughout history adorn the top or bottom of every couple pages. Following the 112 timeline pages are 17 blank maps of ancient times and the world today. This book is nicely packaged in a 3-ring binder, allowing you to easily flip through the pages and view specific dates. You may easily use this record for writing or drawing in events and people yourself as you study, or see above for accompanying timeline packets. ~ Steph
  • Item #: 019474
    ISBN: 9781893103412
    Retail: $32.95
    Rainbow Price: $25.95

    Perhaps this text was part of my elementary education. The timing fits – and it would explain why the events lovingly memorialized in this publication are still firmly planted in my memory. First published in 1955 and now republished by Beautiful Feet, utilizing the historical accuracy and storytelling ability of Earl Schenck Miers and the amazing illustrations of James Daugherty (full-color, inked drawings), this book takes the reader through tales of adventure, heroism, and patriotism. From Leif's Viking boat explorations of the northeastern coastline to the atom bomb's close to the second World War, you will read about everything in between – explorers, founders, soldiers, adventurers, settlers, inventors, statesmen, educators, and many more – in the fifty stories that make up this 315 pg, paperback book. A worthy addition to your home library or ideal for any literature-based history course or unit study, the author himself sums up its scope: "…everywhere signs of the greatness of God. It is indeed the one truth in which we all believe. It is indeed our richest heritage." ~ Janice

  • Item #: 016519
    ISBN: 9780761143833
    Retail: $16.95
    Rainbow Price: $11.25

    At the Rainbow Resource Center's nationally acclaimed (well, maybe that's a little bit of a stretch!) company Christmas party, the crew is divided into teams and pitted against each other in a (friendly?) rivalry based around several of our own products. One of the challenges in past years has been a paper airplane competition. Those of us who are lucky enough to have attended one of these celebrations realize that none of the Rainbow competitors have ever read this book. If they had, a score of a few yards would not have won the competition this year, and much embarrassment over other quirky flights would have been saved. This book shares the story of the man who made it into the 1985 Guinness Book of World Records for longest flight duration of a paper airplane. He then went on to break his own record in 1989 and then again in 1994. This man is serious about flying paper airplanes, and after telling his story the book explains the physics and aerodynamics behind paper planes. It also shows how different models fly differently and the best throwing techniques and places to fly. There is then a section on competitive flying, which explains how to organize a contest including location, event categories, construction of event planes, and rules for throwing. The rest of the book provides instructions and actual paper to make planes out of. The glossy papers include dotted lines to indicate fold lines and colorful decals and sporty designs. Enough pages are included to make several models of each of the sixteen different plane designs. Instructions are included for every plane, so users can fold each airplane to reach its maximum flying potential. The instructions are numbered with black and white drawings to illustrate the procedure and adjustments you can make if your plane flies differently than you would like. The different plane designs featured in this book include the basic square plane, the basic dart, the stunt plane, the interceptor, the hornet, the vortex, and the world record plane which has held the world record since 1983. A flight log is also included in the book, which provides space for recording throwing dates, airplane type, location, time aloft, distance, and other remarks. For those more serious about paper airplanes than our own staff. ~ Rachel S.

  • Item #: 010601
    ISBN: 9781931397582
    Retail: $19.95
    Rainbow Price: $16.95

    Revised and updated by Geography Matters, Geography Through Art combines Sharon Jeffus' artistic vision with author Jamie Aramini's writing talents. While retaining the "heart" of Teaching Geography Through Art, the revision features a snazzier, easier-to-use layout, crisper type and graphics, and many additional "extras". Instructions at the beginning of the book explain the icons and new features found throughout the book, offer instructions on keeping a geography notebook, and include art tips, techniques, teaching tips and a list of basic art materials you'll use most frequently. The book is divided by continent, with a short "world" section at the very beginning. A map, continent summary and list of facts begins each chapter, detailing basic geographical information for the continent. Then, a variety of art information and projects are provided for several major countries in the continent. As Sharon Jeffus believes in hands-on learning, so a wide variety of projects relating to that continent using many different art media are suggested. Subject matter for each continent includes architecture, animals, works of art, and cultural artifacts. With each project, you'll be learning fascinating information about the culture, and enjoy photographs, drawings, and details about artistic techniques. The instructions for each project are broken down step by step, and each project also includes a list of materials needed. Also helpful are the icons throughout the book which denote the difficulty level of projects, indicate if there is a related website available for the project (links can be found on Geography Matters' website), or denote that recipes for that country can be found in Eat Your Way Around the World, if you'd like to extend your studies to the kitchen. Additionally, you may enjoy the "Quicksketches" where students can practice their sketching on a culturally-relevant subject, the profiles of famous artists or works of art, and the "Culture Connection" notes, which draw comparisons between different cultures. If you like an artistic approach to geography, or a cultural approach to art, this book's for you!

  • Item #: 009750
    ISBN: 9781881545118
    Retail: $7.99
    Rainbow Price: $6.95

    Nehemiah's story is an amazing one. Much can be learned about courage, prayer, and devotion to God through the account of Nehemiah's quest to rebuild the walls of Jerusalem. This elaborate retelling of that story will draw the reader in afresh through the author's use of personable characters and exciting events in a historically accurate setting. 308 pgs. ~ Zach

  • Item #: 006757
    ISBN: 9780880621397
    Retail: $14.99
    Rainbow Price: $11.45

    Another fascinating Bible history book by Ruth Beechick, author of Adam and His Kin. The product of much research and knowledge of ancient history and the Bible, it is suitable for teens or adults as a short course in ancient history. But, more than that, it is the story of truth - and how that truth has come to be perverted through history. It is the story of righteous and wicked men and kings. It is the story of civilizations - how and where they sprung up and flourished. It's the story of our roots. The historical and literary evidences of Biblical truth, the tracing of the recorded truth that eventually became our Bible, and the chronology of our "family tree" are masterfully woven together in this extremely readable text. Throughout Ruth's narrative, we can see the origins of false religions and flawed world views. Taking us through Genesis 1-11, it contains six units, corresponding to the "books" written by the earliest recorders of history. Using the King James translation, each unit begins with the actual Scripture to read. A Scripture study includes activities to help students understand the reading - activities such as drawing maps, listing genealogies, memorizing key verses, noting specific words used, comparing the reading to other Scriptures, etc. Topic studies address particular references in the Scripture reading and expand on them, using historic, literary, and linguistic sources. Ruth's many insights and expert compilation of information make these studies engrossing. Each topic is followed by questions that can be answered orally or in writing. Further study has the student do a little research and reporting of his own. In these sections, source books and other readings are recommended. There are also suggestions for several correlating writing projects. If using the study with several students, you may want to assign each a different one. Other types of activities are also included, varying by unit. The book is recommended for use independently for junior high and up, or for a family study with children of all ages. I know my eight-year-old would enjoy this study as much (or more) as my older children. I would be surprised if parents purchasing this book as an independent course for their older children didn't end up reading it from cover to cover themselves.