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Items 1 - 30 of 431
  • Item #: 031837
    Retail: $79.99
    Rainbow Price: $55.95

    A 77-piece activity set, fit to create any number of challenges for Botley to overcome. Includes Botley and the remote programmer, detachable arms for Botley, 40 coding cards, 6 double-sided jigsaw tiles, 27 obstacles, and a manual with coding challenges included.

  • Item #: 024422
    ISBN: 9781591413479
    Retail: $119.90
    Rainbow Price: $77.95

    This Homeschool Kit contains a non-consumable student edition textbook, consumable tests and worksheets for one student and a solutions manual. All three components are softbound. The Student Edition Text uses a two-color page layout. Tests and Worksheets include a significant amount of fact drill practice, course tests as well as various forms for recording student progress. The Solutions Manual contains solutions to all problems in the text and tests.

    Teaching covers review of 4 basic math functions, estimating, 2- and 3-digit computation, decimals, fractions, rudimentary geometry and word problems.

  • Item #: 067640
    ISBN: 9781338137200
    Retail: $24.99
    Rainbow Price: $18.75

    Make your own movies using your favorite LEGO® bricks! Using this kit, you can make simple stop-motion films with any digital camera such as a smart phone or tablet (not included). There are 36 LEGO® pieces including minifigure heads, bodies, and hair, as well as accessories like a skateboard and a banana. You can also use any LEGO® pieces you already have. You'll learn how animation works, basic stop-motion tools like time-lapse and a walk cycle, and many other movie making elements such as telling a good story, camera motion, sound effects, lighting, and more. Follow the directions to create the sample movies. Then you're ready to start making your own! Use the tools to create a story, punch out the 6 included backgrounds (with designs like outer space, underwater, downtown, etc.), set up your minifigures, and you're ready to shoot! Lights, camera, LEGO®! Laura

  • Item #: 031783
    Retail: $19.99
    Rainbow Price: $15.95

    For additional robot hijinks, consider this set of dominoes, balls, hammers, and other interactive obstacles. Includes an activity guide.

  • Item #: 064400
    Retail: $59.99
    Rainbow Price: $35.95

    Includes 83 pieces - 16 maze grids, 22 maze walls, 3 tunnels, the cheese wedge, 30 double-sided directional coding cards, 10 double-sided activity cards and Colby, the robot mouse (features 2 speeds, lights up, and makes sounds as it weaves through the maze).

  • Item #: 030064
    Retail: $9.99
    Rainbow Price: $7.95

    I have very fond memories of playing this computer game as a child, so I was excited to take a look at this new and updated edition. I wasn't disappointed, as this edition is even more fun and exciting than the original. It's also a ton more educational than it used to be as well. For those who aren't familiar, this is a game where players fill a wagon with people and supplies and then head West on the historic Oregon Trail. Like real people who traveled the trail, you run into problems like food and water shortages, broken wagon parts, flooded rivers, illness and injuries, stolen supplies, bad weather, getting lost, and more. The game is more realistic than is used to be, as players get more choices on supplies to bring and even different wagon styles. Besides being able to hunt like the original game (with better graphics), players can also fish and forage for food, which is a lot of fun. In this edition, players can select various characters, and they'll share historic facts in a storytelling manner, like you're chatting with pioneers as they share their hopes, fears, and adventures. Another great addition is a storytelling time with Captain Jed Freedman. These are basically mini-movies of Captain Jed sharing true stories around the campfire at night. With all these things combined, I was impressed with the amount of history lessons contained in the game. They break up the daily traveling and trials in a realistic manner as players cross plains, ford rivers, and climb mountains. Students can keep track of their adventures in a trip diary, which can even be printed out at the end of the trip (hopefully when the entire wagon has reached Oregon and not when the last member has died from dysentery). More educational, multicultural, and realistic than past versions, this is the perfect supplement for history studies on this period. But honestly, your children will probably want to play just for the fun of it. A staple of many childhoods, this game has only gotten better with time. System requirements: Windows: 98/2000/ME/XP; Macintosh OS 8.6/9.2/X. ~ Rachel

  • Item #: 045460
    ISBN: 9781465444820
    Retail: $5.99
    Rainbow Price: $4.50

    Focuses on Scratch’s potential for game creation. Students create 4 game projects which incorporate sound, music, and art.

  • Item #: 015729
    ISBN: 9780825138195
    Retail: $24.00
    Rainbow Price: $17.95

    Leasing a car, buying on credit, planning a budget - these are just a few examples of "survival math skills." This book contains 46 reproducible activities, each of which is categorized by math content and computational skill for easy integration into your math curriculum. Activities are organized into eight main topics: food costs & nutrition, transportation & vacation costs, saving & checking accounts, household budgeting, buying on credit, job benefits & income, taxes, and miscellaneous. Teacher pages and solutions are included. Although no grade level is recommended, I would recommend these activities for middle school to high school students because activities require students to work proficiently with monetary computations, percents, proportions, and decimals. ~ Anh

  • Item #: 072136
    Retail: $0.00
    Rainbow Price: $69.95

    If you’ve never heard of him, Alan Turing was the “father of modern computing” and played a pivotal role in developing machine computing as we know it. I think he would be proud to have his namesake attached to such a brilliant teaching tool! Part programming and part logic puzzle, the Turing Tumble begins as an unassuming peg-board with slots for falling marbles; think “Plinko machine.” The goal is to turn the board into a simple computer using six marble-carrying analog equivalents of digital machinery: Ramps (direct balls down the board – circuits), Crossovers (change the direction of balls – also circuits), Bits (can be turned “left” or “right” – represent 0 or 1), Interceptors (prevent a marble from releasing more marbles – a “STOP” command), and Gears / Gear Bits (store information by being pointed “right” or “left” – a sort of register). When one marble reaches the bottom, it triggers either a Blue (left) or Red (right) marble to fall. The key to programming the Turing Tumble is controlling where these marbles end up!

    To accomplish this, a 60-puzzle activity book accompanies the board. Each puzzle is styled & illustrated as part of a simple computer program that needs solved: an Objective (“Let exactly 9 blue balls reach the end. Intercept the 10th.”), Required Output (a pattern of Blue and/or Red marbles), a Starting Setup (a clear picture of the parts which start on the board), and Available Parts (the parts you should use to accomplish the objective). The process begins with trial & error as kids figure out how each piece functions; but once they understand the correlation between “plastic pieces” and “programmable puzzle,” it becomes all about logic!

    Interwoven into the puzzle book is the story of a young space engineer who must escape an abandoned planet. Each puzzle brings her closer to rescue, seamlessly integrating the story and activity to help keep kids engaged. Perfect for learning logic, basic computing, and good, clean, screen-free fun! Includes 30 Ramps, 6 Crossovers, 10 Bits, 3 Interceptors, 4 Gears, 8 Gear Bits, 20 Red marbles, 20 Blue marbles, and 30 counterweights.

  • Item #: 070914
    Retail: $169.00
    Rainbow Price: $85.00

    It's the same! But, different. Leaving the world of CDs behind, Rosetta Stone Homeschool has taken the leap into the world of online subscription formats. As with every major format change, there are advantages and disadvantages. You will probably like the changes which provide more mobility and more flexibility (unless you do not have access to high speed internet or do not wish to enter the internet world). All the aspects of the Rosetta Stone approach to language acquisition that we've come to love and expect are there. It's just packaged differently.

    So, what's different? First of all, there are only four products (instead of the 70 or so we carried before). Each product is an online subscription. This subscription gives one student 12 months of access. You purchase a subscription then you choose your language as part of the activation process. There are 24 languages available and a subscription purchase lets you choose any one of the 24 (Family Pack subscribers can choose up to three different languages). The subscription also gives you access to ALL levels of instruction available in that language. All languages have at least three levels. Some languages have five levels. If workbooks, quizzes, or tests are available (only for a few languages), access to pdf versions of this material comes with the subscription. Because all content is online, you can access it from a computer, laptop, or mobile device and you can access it from anywhere that you have a fast internet connection. You can even download lessons (with Audio Companion) to use when the internet is not available.

    So, what's the same? The dynamic immersion instructional methodology, the voice recognition software, and the student tracking abilities. In other words, all the good stuff that has made Rosetta Stone distinctive and a favorite with homeschoolers. And there is still a 30 Day Money Back Guarantee if you are not satisfied with the program. To get a sense of the program, check out the video demo found on our website.

    Rosetta Stone's "Dynamic Immersion™" methodology combines multimedia technology with a total immersion approach utilizing four aspects images, intuition, interactivity, and instruction. Real-life images are coupled with words or phrases, both spoken and written. There is constant interaction with the program, making selections which are confirmed if correct. Understanding of the language is built through spoken responses to real-life simulations utilizing TruAccent® speech-recognition technology which listens, analyzes, and corrects the student response. [Headset with microphone is needed but not included.]

    Core Lessons cover: A. Listening & Reading combined; B. Listening only, C. Reading only, D. Speaking, and E. Writing. There are Focused Activities that concentrate on language skills vocabulary, pronunciation, grammar, reading, speaking, listening, writing and Adaptive Recall which are review sequences. While the general content and methodology is similar between the various Rosetta Stone versions, the Homeschool version is unique in giving parents the ability to plan and track the student's progress through the lessons and activities and to print data reports.

    Rosetta Stone Levels (in any language) cover the following material:

    Level 1 Build a Foundation. Fundamental vocabulary, essential language structure, basic conversational skills including greetings and introductions. Includes colors, adjectives, numbers, prepositions, definite and indefinite articles, singular and plural nouns, family relations, the five senses and time of day.

    Level 2 Navigate Your Surroundings. Builds on vocabulary and essential language structure. Giving/getting directions, using transportation, telling time, dining out, and enjoying basic social interactions. Includes verb tenses, adverbs, formal imperatives, school subjects, months, and emotions.

    Level 3 Connect with the World. Builds on language fundamentals and conversational skills. Learn to share ideas and opinions, express your feelings and talk about everyday life, your interests, your work, subjective, present perfect, weights, and measurements.

    Level 4 Deepen Your Understanding. Expands on what you learned in Levels 1, 2, and 3. Negotiate complex situations with confidence. Develop conversational skills to navigate the workplace, care for your health, arrange repairs, and move abroad.

    Level 5 Develop Your Command of the Language. Refine crucial communication skills and make full use of everything you've learned in Levels 1-4. Discuss entertainment and culture, government and the marketplace, and celebrate language-learning success.

    The following languages are available (with number of levels in parenthesis): Arabic (3), Chinese (Mandarin) (3), Dutch (3), English (American) (5), English (British) (5), Filipino (Tagalog) (3), French (5), German (5), Greek (3), Hebrew (3), Hindi (3), Irish (3), Italian (5), Japanese (3), Korean (3), Persian (Farsi) (3), Polish (3), Portuguese (Brazil) (3), Russian (3), Spanish (Latin American) (5 Workbooks for Levels 1-3), Spanish (Spain) (5), Swedish (3), Turkish (3), and Vietnamese (3).

    System Requirements:

    Windows 7, 8, 10 or higher

    Mac (Intel based only) Maverick (OS X 10.9) or higher

    Internet Explorer 11, Chrome 50, Firefox 46, Safari 9.1, Edge 13 or greater

    Latest version of Adobe Flash Player

    Computer Hardware Requirements:

    Windows: 2.33 GHz or faster x86-compatible processor OR Intel® Atom™ 1.6GHz or faster processor for netbooks

    Mac: Intel Core™ Duo 1.33GHz or faster processor

    1 GB of RAM or higher

    1024 x 768 display resolution

    High-Speed Internet connection required (at least 768bps)

    In terms of high school credit equivalency (as before) Rosetta Stone is not "accredited" because it is not a school, but each level of the Homeschool program has a "Full Year Curriculum" lesson plan. If you follow that lesson plan, each level will be a 36 week program if you're not using the supplemental (suggestions in teacher materials) materials, or 45 weeks if you are (equivalent to 1 school year). Not all schools or boards will accept RS as credit, so checking to ensure it will be accepted is recommended.

    While it's a bit sad to say "good-bye" to Rosetta Stone's old standby CD-based program, it's easy to see the advantages and necessity of increased mobility. Thankfully, favorite features have been retained and the program remains a strong option for high school foreign language. As before, we encourage the use of a grammar workbook to complement the strong conversational aspect of the program. ~ Janice

  • Item #: 027524
    Retail: $9.99
    Rainbow Price: $7.95

    On your marks, get set, go! Grip this plastic stopwatch in your palm or slip it's string around your neck and you're ready for a backyard "field day" – or use it to keep track of time spent on the computer. With minutes, seconds, and milliseconds clearly displayed on a digital screen and color-coded buttons (red for stop, green for go, yellow for clear), even the youngest referee will be comfortable with this easy-to-use stopwatch. – Rachel

  • Item #: 070916
    Retail: $109.00
    Rainbow Price: $64.00

    It's the same! But, different. Leaving the world of CDs behind, Rosetta Stone Homeschool has taken the leap into the world of online subscription formats. As with every major format change, there are advantages and disadvantages. You will probably like the changes which provide more mobility and more flexibility (unless you do not have access to high speed internet or do not wish to enter the internet world). All the aspects of the Rosetta Stone approach to language acquisition that we've come to love and expect are there. It's just packaged differently.

    So, what's different? First of all, there are only four products (instead of the 70 or so we carried before). Each product is an online subscription. This subscription gives one student 6 months of access. You purchase a subscription then you choose your language as part of the activation process. There are 24 languages available and a subscription purchase lets you choose any one of the 24 (Family Pack subscribers can choose up to three different languages). The subscription also gives you access to ALL levels of instruction available in that language. All languages have at least three levels. Some languages have five levels. If workbooks, quizzes, or tests are available (only for a few languages), access to pdf versions of this material comes with the subscription. Because all content is online, you can access it from a computer, laptop, or mobile device and you can access it from anywhere that you have a fast internet connection. You can even download lessons (with Audio Companion) to use when the internet is not available.

    So, what's the same? The dynamic immersion instructional methodology, the voice recognition software, and the student tracking abilities. In other words, all the good stuff that has made Rosetta Stone distinctive and a favorite with homeschoolers. And there is still a 30 Day Money Back Guarantee if you are not satisfied with the program. To get a sense of the program, check out the video demo found on our website.

    Rosetta Stone's "Dynamic Immersion™" methodology combines multimedia technology with a total immersion approach utilizing four aspects images, intuition, interactivity, and instruction. Real-life images are coupled with words or phrases, both spoken and written. There is constant interaction with the program, making selections which are confirmed if correct. Understanding of the language is built through spoken responses to real-life simulations utilizing TruAccent® speech-recognition technology which listens, analyzes, and corrects the student response. [Headset with microphone is needed but not included.]

    Core Lessons cover: A. Listening & Reading combined; B. Listening only, C. Reading only, D. Speaking, and E. Writing. There are Focused Activities that concentrate on language skills vocabulary, pronunciation, grammar, reading, speaking, listening, writing and Adaptive Recall which are review sequences. While the general content and methodology is similar between the various Rosetta Stone versions, the Homeschool version is unique in giving parents the ability to plan and track the student's progress through the lessons and activities and to print data reports.

    Rosetta Stone Levels (in any language) cover the following material:

    Level 1 Build a Foundation. Fundamental vocabulary, essential language structure, basic conversational skills including greetings and introductions. Includes colors, adjectives, numbers, prepositions, definite and indefinite articles, singular and plural nouns, family relations, the five senses and time of day.

    Level 2 Navigate Your Surroundings. Builds on vocabulary and essential language structure. Giving/getting directions, using transportation, telling time, dining out, and enjoying basic social interactions. Includes verb tenses, adverbs, formal imperatives, school subjects, months, and emotions.

    Level 3 Connect with the World. Builds on language fundamentals and conversational skills. Learn to share ideas and opinions, express your feelings and talk about everyday life, your interests, your work, subjective, present perfect, weights, and measurements.

    Level 4 Deepen Your Understanding. Expands on what you learned in Levels 1, 2, and 3. Negotiate complex situations with confidence. Develop conversational skills to navigate the workplace, care for your health, arrange repairs, and move abroad.

    Level 5 Develop Your Command of the Language. Refine crucial communication skills and make full use of everything you've learned in Levels 1-4. Discuss entertainment and culture, government and the marketplace, and celebrate language-learning success.

    The following languages are available (with number of levels in parenthesis): Arabic (3), Chinese (Mandarin) (3), Dutch (3), English (American) (5), English (British) (5), Filipino (Tagalog) (3), French (5), German (5), Greek (3), Hebrew (3), Hindi (3), Irish (3), Italian (5), Japanese (3), Korean (3), Persian (Farsi) (3), Polish (3), Portuguese (Brazil) (3), Russian (3), Spanish (Latin American) (5 Workbooks for Levels 1-3), Spanish (Spain) (5), Swedish (3), Turkish (3), and Vietnamese (3).

    System Requirements:

    Windows 7, 8, 10 or higher

    Mac (Intel based only) Maverick (OS X 10.9) or higher

    Internet Explorer 11, Chrome 50, Firefox 46, Safari 9.1, Edge 13 or greater

    Latest version of Adobe Flash Player

    Computer Hardware Requirements:

    Windows: 2.33 GHz or faster x86-compatible processor OR Intel® Atom™ 1.6GHz or faster processor for netbooks

    Mac: Intel Core™ Duo 1.33GHz or faster processor

    1 GB of RAM or higher

    1024 x 768 display resolution

    High-Speed Internet connection (at least 768bps)

    In terms of high school credit equivalency (as before) Rosetta Stone is not "accredited" because it is not a school, but each level of the Homeschool program has a "Full Year Curriculum" lesson plan. If you follow that lesson plan, each level will be a 36 week program if you're not using the supplemental (suggestions in teacher materials) materials, or 45 weeks if you are (equivalent to 1 school year). Not all schools or boards will accept RS as credit, so checking to ensure it will be accepted is recommended.

    While it's a bit sad to say "good-bye" to Rosetta Stone's old standby CD-based program, it's easy to see the advantages and necessity of increased mobility. Thankfully, favorite features have been retained and the program remains a strong option for high school foreign language. As before, we encourage the use of a grammar workbook to complement the strong conversational aspect of the program. ~ Janice

  • Item #: 069228
    Retail: $35.99
    Rainbow Price: $27.75

     Mermaid is a shimmery teal/green/blue mix.

  • Item #: 066498
    Retail: $0.00
    Rainbow Price: $29.95

      Feed the birds and have some bird watching fun! This bird feeder measures about 7” tall and 5” wide with clear front and side view, so you know when you need to refill. The removable motion activated, 1.5 MP camera takes pictures of your visiting creatures. Pictures are stored on a mini SD card (not included) and the camera operates on a rechargeable battery (cable included). Mount your bird feeder in a sunny location for the best pictures. Then download to your computer (Mac/PC compatible). We found that a squirrel was visiting our feeder more than the birds!

  • Item #: 044677
    ISBN: 9780977732302
    Retail: $24.95
    Rainbow Price: $19.95

    Mastery of basic math facts is the goal of this 232-page reproducible book. Unlike other books, counting and the tricks taught here are to aid in the memory of the facts, not used as a substitute. You will need a set of math flash cards to implement the program, unless you want to make up your own. You can start at Tier 1 with a beginning student or begin wherever needed with a remedial student or one who already has mastered some of the facts. There are six tiers in the book; beginning with the second, all math facts from previous tiers are reviewed. Each tier section begins with a page of instructions and information for using the worksheets within. For each math "trick," corresponding math fact cards (flashcards) are assigned. Math fact cards should be added to and practiced daily. The tiers are not organized by number sequence (first introducing all +0, then all +1 facts, etc.), but by ease of learning for children. So, in Tier 1, the following "tricks" are presented: Number +1, Doubles (1's, 2's, 5's), Backwards 1; Doubles (1's, 2's, 5's, 3's); Zero; Doubles (1-5); Doubles Subtraction; Right Next to Each Other; Doubles Subtractions; 2 Ladder. In between pages that introduce and model the tricks are review pages, making the program very incremental and "fail-proof". Text is clean, problems nicely spaced, and both horizontal and vertical forms are practiced. A Record-Keeping Checklist allows students to track their progress through the tricks and tiers. The Math Facts Baseline Recorder lists all 81 addition and subtraction facts. As facts are mastered, they are circled on this sheet.

    One of the major selling points of this book for me is that corresponding subtraction facts are introduced right alongside the addition facts, rather than treating the memorization of subtraction facts as a separate skill. In my experience, subtraction and division kind of just come along with memorizing addition and multiplication tables. The other is that it looks like it will accomplish the goal. Too often, kids don't quite master these tables and must resort to counting up, skip counting, using their fingers, or consulting a calculator. This adversely affects their computational speed which will increase their frustration and be a hindrance in timed tests. It's best to "bite the bullet" and commit these to memory. If your child is just starting into math facts, or struggling with them, I highly recommend this volume. Once you finish it, you'll be ready for Five Times Five Is Not Ten by the same author.

  • Item #: 042537
    ISBN: 9781465469373
    Retail: $5.99
    Rainbow Price: $4.50

    An introduction to Javascript’s extensive capabilities through 4 projects. Incorporates art, games, and the all-important Web page.

  • Item #: 031778
    Retail: $59.99
    Rainbow Price: $39.95

    Includes Botley, detachable robot arms, the remote programmer and 42 coding cards (printed cards which can be used to visually portray a series of commands).

  • Item #: 016646
    Retail: $9.99
    Rainbow Price: $7.95
  • Item #: 015607
    Retail: $19.99
    Rainbow Price: $15.95

    Programming isn’t just for the computer in this game! The idea is to “program” your way through each puzzle, using a specific combination of movements. Included in the game is an avatar, a portal, various move tokens (actions your avatar can take such as jumping, sliding, or running), power crystals, and enemy tokens, along with a map book and guide book. The map book contains puzzles of increasing difficulty with color-coded paths, which indicate which movement you need to go down the path, numbered spaces for power crystals, your avatar, and the portal. The guide book is your “program”: you place movement tokens on the various slots available in that puzzle, and then “run the program” by moving your avatar based on what tokens you placed in the guide book. The goal is to program your avatar to collect all gems, fight enemies, and navigate your way to the portal. Once you have a successful program, you can move on to the next level! But be warned: though the early levels are simple, there’s only one solution to each puzzle. Later puzzles feature loops, one-way paths, and non-linear programming logic in the guidebook. While the main goal is to demonstrate how computer programs “think”, the game is also great for developing planning, sequential logic, and problem-solving skills. Code Master is a single-player game, but can easily be passed around level-by-level for some family fun!

  • Item #: 010768
    ISBN: 9780012066843
    Retail: $50.00
    Rainbow Price: $45.00

    Very large numbers (up to septillions!), multiplication (up to 5 digits by 3 digits), division (up to 4 digits divided by 2 digits), fractions & decimals (equivalent fractions, completing equations, computing sums & differences, multiplying whole numbers and fractions, decimals-tenths and hundredths), and patterns (factors and multiples of a number, describing and extending sequences).

  • Item #: 005216
    ISBN: 9780996278485
    Retail: $0.00
    Rainbow Price: $19.00

      Kathleen Wile narrates the complete text on the Discovering Design with Chemistry Audio Book USB flash drive (8G). This is just chapter content (including examples), and not the comprehension questions or experiments. Your auditory learners will love this and the articulate and clear recording. Play it anywhere you have a USB port – on your computer, in your car or other listening devices which have a USB format. You can download the audio files to your computer and MP3 player or iPod from your computer. I tried this in my car, and it was so easy to just plug and play. This makes listening on the go much more convenient. This flash drive format also eliminates the problem for those who have no disc drive on their computer or MP3-compatible CD player. This is a great companion to the text!

  • Item #: 003121
    ISBN: 9780794517106
    Retail: $10.99
    Rainbow Price: $10.44

    This Usborne book is filled with details about various inventions throughout the ages, from ancient times to those still in development. Inventions in transportation, food, communication, clothing, medicine, and much more are included. For each invention, the book provides a short history of why and how the item was invented, people who contributed, and ways the invention has changed since it was first developed. Cartoony illustrations are scattered throughout the pages, adding lots of interest and providing captions with descriptions showing how the inventions work. Additional text boxes add even more interesting information. Like all Usborne books, this one provides tons of fascinating tidbits of facts that are sure to entertain while educating. Students will enjoy learning about the invention and development of things like the bicycle, chocolate, dishwashers, computers, jeans, x-rays, books, and so much more. Includes a timeline, glossary, and index. By Anna Claybourne & Adam Larkum, 96 pgs, pb. ~ Rachel

  • Item #: 000641
    ISBN: 9781932012651
    Retail: $29.00
    Rainbow Price: $23.50
    This audio recording contains a complete reading of the text, read by Kathleen Wile. Includes "On Your Own" problems, but not study guides, tests or answers. Designed especially for auditory learners or those with reading difficulties, this CD "text" can be used in the computer, or taken on the go. CD must be played on an MP3-compatible CD player. ~ Alysia
  • Item #: 068022
    Retail: $59.95
    Rainbow Price: $53.90

     

    Robotic arms are a remarkable scientific innovation that function and appear similar to a human arm. Often, they are able to perform tasks with greater strength, accuracy or speed than their human equivalent--and tasks deemed unsafe for humans. Weaving together mechanical engineering, electrical structures and computer systems, robotics is a field that excites children. Take advantage of their natural curiosity! Using a pneumatic system to activate the models, children construct a pivoting robotic arm, a robotic hand, grabber, claw and exoskeleton legs and arms. Full color instruction manual provides 6 experiments in 3 difficulty levels, step by step illustrated instructions and 204 pieces to set your child free to test their mechanical engineering skills. You supply scissors, ruler or measuring tape. ~ Deanne

  • Item #: 058386
    ISBN: 9781936981540
    Retail: $0.00
    Rainbow Price: $28.95

    Topics in this book include learning numbers, understanding the meaning of numbers, transitioning from visual to symbolic and mastering
    computation to 10. Loosely scripted, each topical area includes goals, manipulative lists, activity/ game instructions, and reproducible activity
    pages. Answer Keys and Classroom Records are included. Suggested hands-on manipulatives utilize commonly found item

  • Item #: 057265
    Retail: $9.99
    Rainbow Price: $7.95
  • Item #: 045462
    ISBN: 9781465443922
    Retail: $5.99
    Rainbow Price: $4.50

    More of a general introduction to coding, this book emphasizes programming logic and functions. Projects focus on how code functions rather than how to create a cohesive game or activity. Consider purchasing this first to give students better insight into the other Scratch Workbooks, or waiting on this if your students are looking for more excitement.

  • Item #: 045458
    ISBN: 9781465439352
    Retail: $19.99
    Rainbow Price: $13.95

    Begins with a brief introduction on “how to make games” before diving into 8 full Scratch game projects. 224 pages, pb.

  • Item #: 042493
    ISBN: 9781465473615
    Retail: $19.99
    Rainbow Price: $13.95

    Covers introductory Python programming and basic game functions through 9 full Python game projects. 224 pages, pb.

  • Item #: 039506
    Retail: $24.99
    Rainbow Price: $19.50

    This is not your average board game. Yes, there are cute playing pieces, obstacles and rules, but everyone plays the game until the end AND learns programming fundamentals along the way! The game is played by 1-4 "Turtle Masters" who are trying to get their turtle to the matching jewel on the grid-like game board. In the most basic game play, the players lay out action cards for their turtle, and the parent (or older sibling) acts as "Turtle Mover" and acts out the turtle's movement on the game board. As players get comfortable with the game, you can add "unlockables" to the game board – obstacles like ice walls, stone walls and crates. Turtles must work around each of these obstacles in a different way. As players advance, there are options for upping the ante, like having players lay out all of their action cards in a complete "program," then moving the turtle across the board all at once and seeing if he ends at the jewel. Created by a computer programmer and dad, this is a unique way to show kids how programming works in a fun and visual way! For 2-5 players. – Jess